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Made in Wario Gorgeous [Model CTR-PAWXA-JPN]

Nintendo 3DS cart. published 6 years ago by Nintendo Co., Ltd.

Not listed in MAME yet

Made in Wario Gorgeous © 2018 Nintendo Co., Ltd.

Goodies for Made in Wario Gorgeous [Model CTR-PAWXA-JPN]
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TRIVIA

Released on August 2, 2018 in Japan.

Made in Wario Gorgeous was developed for the Nintendo 3DS by Intelligent Systems, the developers behind most previous WarioWare titles, and published by Nintendo.

According to Goro Abe, the game's creative director, despite most microgames appearing in prior titles in the series, many of them were reworked from scratch. Since Gold consists of over 300 microgames with the series totaling over 1,100, Abe surveyed opinions from the staff of Intelligent Systems on which microgames the series should include. After he determined the results, he ranked the microgames based on the top picks from the staff, as well as which ones had easy-to-understand rules and games that have not aged well. One of the new gameplay additions was the split-screen challenge mode; this involved the use of the dual screens of the Nintendo 3DS where after one microgame was completed, it would immediately switch over to the other screen. This was a concept the team had wanted to implement since the Nintendo DS, but the idea proved too taxing on the hardware at the time.

Full voice acting was included for the first time in the series, as the development team felt that it would lead to a deeper connection between the player and the game. They also believe the change made the characters feel more alive, although Abe said future games would not necessarily have full voice acting. Wario for instance was voiced by longtime actor Charles Martinet in English-speaking countries. While the game was released after the launch of the Nintendo Switch, Abe ruled out porting Made in Wario Gorgeous to the platform, stating it would "come with a number of issues" and that it would be difficult to reproduce "the same sense of fun".

Speaking about the unlockable souvenirs, Abe explained that while Twisted! and Touched! featured a large number of collectibles centered around the gyro and touchscreen as both technologies were still fairly novel at the time, the team felt such unlockables were unnecessary for Gold due to how commonplace both forms of inputs had become. He also explained that with the given time constraints, they preferred to focus on extras that did not require as much programming effort, like the Records. In a 2018 interview with Game Informer, Abe explained that the future of the WarioWare series would be placed on the reception of Gold.

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See Goodies section.