![Faceball 2000 [Model SNS-2F-USA] Faceball 2000 [Model SNS-2F-USA] screenshot](images/game/62986_2.png)
Faceball 2000 © 1992 BPS [Bullet-Proof Software]
Faceball 2000 is a landmark first-person shooter (FPS) developed by Xanth Software F/X. Originally adapted from an earlier Game Boy title, it is historically significant as the first FPS to appear on the SNES, tasking players with navigating surreal, 3D maze-like environments to defeat sentient, smiling spheres known as "Cybers."
![Goodies for Faceball 2000 [Model SNS-2F-USA]](images/covermini160/62986_1.jpg)
GAME ID: SNS-2F-USA
Pioneering 3D on SNES:
Faceball 2000 utilized a custom 3D engine that pushed the limits of the SNES hardware. While the frame rate is significantly lower than modern standards, its ability to render real-time, pseudo-3D environments was a technical marvel for 1992, effectively paving the way for later, more advanced titles like Doom.
Multiplayer Innovation:
The game is famous for its robust (for the time) multiplayer modes. It supported up to four-player split-screen gameplay using the SNES Multitap, a feature that solidified its status as a cult classic among fans of early local multiplayer shooters.
Surrealist Aesthetic:
The game’s visual design—featuring flat-shaded, geometrically simple arenas filled with bizarre, floating smiley faces—gives it an eerie, minimalist, and dreamlike atmosphere that sets it apart from the military-themed shooters that dominated the market shortly thereafter.
Reviews:
[FR] December 1992 - Consoles + N.15: 53%