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Faceball 2000 [Model SNS-2F-USA]
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Actual Entry (non editable)
Faceball 2000 (c) 1992 BPS [Bullet-Proof Software] Faceball 2000 is a landmark first-person shooter (FPS) developed by Xanth Software F/X. Originally adapted from an earlier Game Boy title, it is historically significant as the first FPS to appear on the SNES, tasking players with navigating surreal, 3D maze-like environments to defeat sentient, smiling spheres known as "Cybers." - TECHNICAL - GAME ID: SNS-2F-USA - TRIVIA - Pioneering 3D on SNES: Faceball 2000 utilized a custom 3D engine that pushed the limits of the SNES hardware. While the frame rate is significantly lower than modern standards, its ability to render real-time, pseudo-3D environments was a technical marvel for 1992, effectively paving the way for later, more advanced titles like Doom. Multiplayer Innovation: The game is famous for its robust (for the time) multiplayer modes. It supported up to four-player split-screen gameplay using the SNES Multitap, a feature that solidified its status as a cult classic among fans of early local multiplayer shooters. Surrealist Aesthetic: The game’s visual design—featuring flat-shaded, geometrically simple arenas filled with bizarre, floating smiley faces—gives it an eerie, minimalist, and dreamlike atmosphere that sets it apart from the military-themed shooters that dominated the market shortly thereafter. Reviews: [FR] December 1992 - Consoles + N.15: 53% - TIPS AND TRICKS - Play Cyberscape or Cyberzone ---------------------------- Hold L + R and press Start to select the number of players at the title screen. Continue to hold L + R until the screen turns black. Release the buttons to display at the interface screen. Cyberscape will now appear beneath Cyperzone. Select Cyberzone. Configuration screen -------------------- Pass the title screen, then hold L + R and press Start at the Cyberzone starting level screen. Enter the options menu to adjust lives, speed, armor, level, and reload time. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Faceball 2000 (c) 1992 BPS [Bullet-Proof Software] Faceball 2000 is a landmark first-person shooter (FPS) developed by Xanth Software F/X. Originally adapted from an earlier Game Boy title, it is historically significant as the first FPS to appear on the SNES, tasking players with navigating surreal, 3D maze-like environments to defeat sentient, smiling spheres known as "Cybers." - TECHNICAL - GAME ID: SNS-2F-USA - TRIVIA - Pioneering 3D on SNES: Faceball 2000 utilized a custom 3D engine that pushed the limits of the SNES hardware. While the frame rate is significantly lower than modern standards, its ability to render real-time, pseudo-3D environments was a technical marvel for 1992, effectively paving the way for later, more advanced titles like Doom. Multiplayer Innovation: The game is famous for its robust (for the time) multiplayer modes. It supported up to four-player split-screen gameplay using the SNES Multitap, a feature that solidified its status as a cult classic among fans of early local multiplayer shooters. Surrealist Aesthetic: The game’s visual design—featuring flat-shaded, geometrically simple arenas filled with bizarre, floating smiley faces—gives it an eerie, minimalist, and dreamlike atmosphere that sets it apart from the military-themed shooters that dominated the market shortly thereafter. Reviews: [FR] December 1992 - Consoles + N.15: 53% - TIPS AND TRICKS - Play Cyberscape or Cyberzone ---------------------------- Hold L + R and press Start to select the number of players at the title screen. Continue to hold L + R until the screen turns black. Release the buttons to display at the interface screen. Cyberscape will now appear beneath Cyperzone. Select Cyberzone. Configuration screen -------------------- Pass the title screen, then hold L + R and press Start at the Cyberzone starting level screen. Enter the options menu to adjust lives, speed, armor, level, and reload time. - SOURCES - ROM dump (MAME).
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