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Hogan's Alley [Model HVC-HA-JPN]

Nintendo Famicom cart. published 40 years ago by Nintendo Co., Ltd.

Not listed in MAME yet

Hogan's Alley © 1984 Nintendo Co., Ltd.

Test your sharpshooting skills at the FBI's training camp. You've got to respond with split-second accuracy and instinct to protect innocent lives and bring down the bad guys. Do you have what it takes to be an agent?

Modes = A: blank wall with cartons on a conveyor belt in a shooting range.
Modes = B: cartons in town with scenery changing every 2 rounds.
Modes = C: trick shot; shoot the cans to make them land on shelves.

TECHNICAL

GAME ID: HVC-HA-JPN

Controls: lightgun.
Players: 1.

TRIVIA

Hogan's Alley was released on June 12, 1984 in Japan.

Export releases:
[US] "Hogan's Alley [Model NES-HA-USA]"

SCORING
Gangster A 500 pts.
Gangster B 1000 pts.
Gangster C 2000 pts.
Shot into the can 100 pts.
Top shelf landing 300 pts.
Middle shelf landing 800 pts.
Bottom shelf landing 5000 pts.
Narrow shelf landing (near the bottom one) 100 pts.
TIPS AND TRICKS

* See the counter on the top wall on mode A: it tells you how many seconds you have to fire the gun. Note this is the only mode with shown timer.

* Don't shoot the cans on mode C off the screen: you'll get no points for can landing.

* Shooting anyone else than gangsters results in a miss. 10 misses end the game. Don't let the can land on the floor either - you'll score a miss.

* Conveyor belts are faster in mode B after round 2. Gravity in mode C is also faster after round 3.

* To make the can (in mode C) land on the narrow shelf, let it bounce from the wall next to middle or top shelf and shoot the can again.

SOURCES

See Video section.