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Bomberman [Model HFC-BM]

Nintendo Famicom cart. published 39 years ago by Hudson Soft.

Listed in MAME

Bomberman [Model HFC-BM] screenshot

ボンバーマン © 1985 Hudson Soft [Hudson Group].

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BARCODE: 4 988607 000103


Bomberman was released on December 19, 1985 in Japan. The retail price was 4900 Yen.

This version of the game was programmed entirely by Shinichi Nakamoto in three sleepless days... incredible for a game that ended up selling over a million copies. Apparently Nakamoto had a habit of chewing gum as he programmed, and when he ran out of gum he started chewing on pencils instead without even looking away from the screen.

At the end of the game it is revealed that you helped turn Bomberman from a robot into a human being. The human he turns into is none other than the lead character in the Famicom version of Lode Runner.


At the continue screen, enter the password: BABABABABABABABABABA
If you finish Stage 0, you'll go to Stage 1 without enemies.

After doing the following, you only have 8.5 seconds to find these bonus items and get the following scores. Each item is only available on certain stages.

Bonus target (10,000): Reveal the exit and walk over it without defeating any enemies. Works on Stages 6, 8, 14, 16, 22, 24, 30, 32, 38, 40, 46, 48.

Cola bottle (30,000): Reveal the exit, walk over it, and don't let go of the d pad for 15 seconds while making sure not to defeat any enemies. Works on Stages 4, 12, 20, 28, 36, 44.

Dezeniman-san (20,000,000): Destroy every wall and bomb the exit thrice without defeating any enemies. Works on Stages 5, 13, 21, 29, 37, 45.

Famicom (500,000): Kill every enemy, then create 248 chain reactions with your bombs (need Flamepass item, cannot use detonator). Works on Stages 3, 11, 19, 27, 35, 43.

Goddess mask (20,000): Defeat every enemy and circle all around the outer wall of the level, clear the path if needed. Works on Stages 1, 7, 9, 15, 17, 23, 25, 31, 33, 39, 41, 47, 49.

Nakamoto-san (10,000,000): Kill every enemy without blowing up any walls. Works on Stages 2, 10, 18, 26, 34, 42, 50.


Programmed by: Shinichi Nakamoto
Composition & Arrangement: June Chikuma
Sound Programming: Fumihiko Itagaki


Game's ROM.