Street Fighter II - The World Warrior © 1992 Capcom Company, Limited.
Super Famicom version of the hit arcade game that features all the characters. Select between any of the eight unique fighters, Ryu, E. Honda, Blanka, Guile, Ken, Chun-Li, Zangief, and Dhalsim, each with their unique fighting style and special attacks, such as Ken's Dragon Punch, Dhalsim's Yoga Flame, Zangief's Spinning Pile Driver and Guile's Sonic Boom. Play against the computer on your way to the four Grand Masters or against another player in the dedicated V.S. Battle mode.
Control: 8-Way Joystick
=> [Y] Light Punch (Jab), [X] Medium Punch (Strong), [L] Heavy Punch (Fierce), [B] Light Kick (Short), [A] Medium Kick (Forward), [R] Heavy Kick (Roundhouse)
Street Fighter II for Super Famicom was released on June 10, 1992 in Japan. This version of the game was Capcom's best-selling consumer game of all time for more than 20 years with 6,3 millions sold.
Known export releases:
"Street Fighter II - The World Warrior [Model SNS-S2-USA]"
"Street Fighter II - The World Warrior [Model SNSP-S2-FAH]"
"Street Fighter II - The World Warrior [Model SNSP-S2-NOE]"
"Street Fighter II - The World Warrior [Model SNSP-S2-NOE-1]"
[FR] June 1992 - Consoles + N.10 (Pages 52-54): 96/100
[FR] August 1992 - Joypad N.11: 97/100
Average note: 96.5/100
The opening sequence from the arcade version was removed.
Some of the voice samples when characters perform certain techniques or special moves were removed.
The pitch of the character's special move voice changes depending on the strength level of the move used. The higher the strength level, the higher the sound pitch.
There are only two bonus stages, each appearing after four battles rather than three. A new brick breaking bonus round is the first bonus level, while the car crushing bonus round is the second and is played after defeating the first boss.
The 'Hurry Up' tracks of each stage were removed and instead the music speeds up when a character is close to being knocked down.
Some techniques were deleted, such as Guile's Knee Bazooka, and Chun-Li's standing Medium Punch.
There is animation missing, especially the animation for characters walking away from an opponent.
The palm tree in the third boss stage was removed.
The announcer doesn't cite the names of the countries the characters fight in or the numbers on the continue countdown.
Two of the elephants in Dhalsim's stage were taken out.
The blood splatter behind the VS text was removed and it was completely changed to gold 'VS' letters.
Characters now have two victory messages instead of one, and some of them were changed or altered.
Visuals and text in the endings are slightly different from the arcade version.
To compensate for the reduced size of the characters and make it less noticeable to players, the screen is letter boxed.
Street Fighter II makes an appearance in 1993's City Hunter featuring Jackie Chan in which he ends up fighting a blonde thug who resembles Ken from the game, all while transforming into Guile, E. Honde (reason for the slight name change from Honda to Honde was that Jackie was a spokesperson for Mitsubishi), Dhalsim, and even Chun Li. The music and sound effects used during the fight scenes are from this version of the game.
When the CAPCOM logo is displayed, press Down, Up, L, R, Y, B on controller 1. You will hear a selection sound. Now both players can control the same character in a match, like in the Champion Edition, which wasn't possible in the arcades. The second character uses the same alternate palette from Street Fighter II' Champion Edition. The bosses remain unplayable, but change to these colors as well.
Nintendo Wii [Virtual Console] [JP] (dec.2, 2006) [Model JAJJ]
Nintendo Wii U [Virtual Console] [JP] (june.25, 2014) [Model JAMJ]