Operation Thunderbolt © 1988 Taito Corp.
Operation Thunderbolt is a light-gun controlled shoot-em-up in which one or two players take on the role of Special Forces operatives. They must take on a terrorist group that has seized a US passenger plane which is threatening to execute all hostages if their demands to release terrorist prisoners are not met within 24 hours.
The plane landed in Africa and the hostages were removed and hidden at several different locations throughout the region. The CIA calls on Roy Adams, hero of the 'Operation Wolf' mission of the previous year, to find and rescue the American hostages. This time, Roy decides to take along a trusted comrade called Hardy Jones.
The game is a direct sequel to "Operation Wolf" and as with the first game, players are constantly attacked by waves of enemy soldiers and vehicles. Enemies can throw hand grenades and knives, as well as launch missiles at the players, while enemy vehicles can also shoot missiles, launch rockets and use rapid-fire machine guns. The players' ammunition and grenades are limited but can be topped-up by shooting barrels and crates.
While Operation Thunderbolt plays very similarly to it's prequel, scenes no longer simply scroll horizontally - every second of the game's eight stages feature 3D into-the-screen action.
Prom Stickers : B67
Main CPU : Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610
Players : 2
Control : Lightgun
Buttons : 2
=> Shoot, Grenade
Operation Thunderbolt was released in December 1988 in Japan. It was then released in February 1989 in the US and in March 1989 in Europe.
The game's plot is loosely based on a real life incident known as 'Operation Entebbe' which consisted of the hijacking of Air France Flight 139 which took place in June 27, 1976 and ended on July 4, 1976. One year later, Menahem Golam directed a movie based on the incident called 'Mivtsa Yonatan'. Coincidentally the English title of the film is called 'Operation Thunderbolt'.
Two different versions were released in US; the new one features some changed texts (during introduction).
Project reader : Masaki Ogata
Game designers : Junji Yarita, Hiroyuki Sakou
Game programmers : Daisuke Sasaki, Akira Ootsuki, Youzou Koma, Tatsuo Nakamura, Shinji Soyano
Music composer : Spratter. A
Sound editers : Masahiko Takaki, Kazuyuki Onui, Yasuko Yamada
Character designers : Junji Yarita, Yoshihiko Wakita, Minori Ishino, Taira Sanuki, Hisakazu Katoh
PCB designer : Takashi Ohara
Mechanical designer : Itsuji Yamada
Cabinet designer : Atushi Iwaoka
Art designers : Hiroyasu Nagai, Osamu Matsuura
Amstrad GX4000 [EU] (1990)
[US] Nintendo SNES (oct.1994) "Operation Thunderbolt [Model SNS-36]"
[EU] Microsoft XBOX (oct.14, 2005) "Taito Legends"
[EU] Sony PS2 (oct.14, 2005) "Taito Legends [Model SLES-53438]"
[US] Microsoft XBOX (oct.25, 2005) "Taito Legends"
[US] Sony PS2 (oct.25, 2005) "Taito Legends [Model SLUS-21122]"
[KO] Sony PS2 (jul.18, 2006) "Taito Legends [Model SLKA-15056]"
[JP] Sony PS2 (jan.25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"
[EU] Amstrad CPC (1989)
[EU] Sinclair ZX Spectrum (1989)
[EU] Commodore Amiga (1989)
[EU] Atari ST (1989) by Ocean
[US] Commodore C64 [EU] (1990)
Amstrad CPC+ [EU] (1990)
[EU] Atari ST (1991) by Hit Squad
[EU] PC [MS Windows, CD-ROM] (oct.14, 2005) "Taito Legends"
[US] PC [MS Windows, CD-ROM] (nov.10, 2005) "Taito Legends"