Breath of Fire - Ryuu no Senshi [Model SHVC-BF-JPN]
The Nintendo Super Famicom Game by Capcom Co., Ltd.
Emulated in MAME !
[CONSOLE] Nintendo Super Famicom Game
ブレスオブファイア ～竜の戦士～ © 1993 Capcom Company, Limited.
(Breath of Fire - Ryuu no Senshi)
Breath of Fire is a deep role-playing game designed to test the adventuring skills of even the most experienced gamer. Breath of Fire has an automatic battle command fighting system and some of the best spells effects ever seen on a 16-bit system. For example, the Hero can learn to transform into nine different types of dragons, and the Thief can create super-characters by fusing different party members together.
Like any great RPG, Breath of Fire has an intriguing storyline. An evil sorceress brings two competing dragon clans under her diabolical spell. Capable of transforming themselves into savage monsters with awesome powers of destruction, the clan members are bent on destroying the world. A young adventurer and seven warriors are awakened from an eternal slumber to wage war against the shape-changing enemies and save the world.
Released on April 03, 1993 in Japan.
Chun-Li, from the Street Fighter series, makes a cameo appearance in the game. In Bleak, speak to the magician who says that he can make 100g disappear. Answer YES twice, NO twice, and then YES. You'll see Chun-Li in a small room performing her famous Lightning Kick.
Planner: Yoshinori Takenaka (Bamboo)
, Yoshinori Kawano (Botunori)
, Makoto Ikehara (Yasumikuru Mako)
Scroll Staff: Miki Kijima (Don)
, Eriko Bando (Banndy)
, Ayatomo Tanimoto (Scr Spirit)
, Naomi Takemoto (Tuck-K)
Object Staff: Keiji Inafune (Inafking)
, Hironori Matsumura (Fishman)
, Zura Zura
Music Composer: Yasuaki Fujita (Bun Bun)
, Mari Yamaguchi (Mari)
, Minae Fujii (Ojalin)
, Yoko Shimomura (Pii)
Sound Effects : Tatsuya Nishimura (Annie)
, Tadashi Joukagi (Elf)
Sound Programmer: Yoshihiro Sakaguchi (Oyabun)
, Yasushi Ikeda (Ikebomb)
Game Programmer: Kiyomi Kaneko (Kanekon)
, Noriko Kojima
, Tadashi Sanzen (Sanchan)
Page last modified on February 24, 2016