Area 88 © 1991 Capcom Company, Limited.
Area 88 is a side scrolling shooter by Capcom, conversion of their own arcade game originally. An evil general and his army are taking over the world and they must be stopped. A group of three highly skilled mercenary pilots who blow things up for cash, Shin Kazama, Mickey Scymon and Greg Gates, accept the mission readily. On board of their aircrafts they're now ready to defeat the greedy dictator and restore peace. One of the distinctive feature of the game is the ability given to the player to purchase new weapons and fighter planes. Right from the start, pilots are offered a F8E Crusader fighter and some cash. Then after each mission, the earned cash can be used to purchase new weapons or a brand new fighter giving the player a sense of customization. But there is a catch and special weapons and cash are lost if the player happens to die during a mission. Each pilot also comes with his own specialty - Shin, the young hero pilot, can level up the standard plane's Vulcan gun faster than his friends, Mickey, the hot-shot, can carry more special weapons and Greg, the veteran, has more health and can recover faster from injuries. The game is vast and offers not less than ten intense stages. It is however one player only.
Cartridge ID: SHVC-E8
Released on July 26, 1991 in Japan for 8800 Yen.
The original arcade game was released in 1989. This Super Famicom version features a couple of differences. First of all, players can buy different planes for their pilots to fly, unlike the original arcade game where each pilot has only one plane (F20 Tigershark, F14 Tomcat and A10 Thunderbolt). Then the shop counts more and different power-ups and some stages are very different, especially the end of the game and the boss awaiting there.
(FR] September 1991 - Consoles + N.1: 77/100
[US] "U.N. Squadron [Model SNS-E8-USA]"
[EU] "U.N. Squadron [Model SNSP-E8-EUR]"
Planner: Hisashi Yamamoto (mx5)
Programmer: Yoshito Itoh (LEO), Masayuki Akahori (IMO), Norito Kojima (COZY), Koji Yoshida (YOSHILIM), Harunobu Imagawa (IMG)
Object Design: Masao Sakurai (SAKSAN), Mayumi Tanabe(TUBE)
Scroll Design: Miki Kijima (KIX), Yukari Kakuta (KAKKUN), MACHAKO, Shizuyo Ukai (UCCHAN), Chiharu Akagi (SILKROAD)
Sound Programmer: SAKAGUCHI
Sound Design: BULL, MARI, IKE-BOMB
English Story: Scott Maxwell (MADMAN)
Very Special Thanks: Kiyomi Kaneko (KANEKON), BAMBOO
Game's description by Laurent Kermel; http://www.videogameden.com