Members don't see Ads, login now! LoginRegisterContact

Duck Hunt [Model HVC-DH]

Nintendo Famicom cart. published 40 years ago by Nintendo Co., Ltd.

Listed in MAME

Duck Hunt [Model HVC-DH] screenshot

Duck Hunt © 1984 Nintendo.

In Duck Hunt, players had a special gun apparatus, the Nintendo Zapper Gun that they plugged into the console, and attempted to shoot down ducks or clay pigeons in mid-flight. Like many early video games, Duck Hunt is endless.

The player is accompanied by a nameless dog which laughs whenever a duck is missed.




Duck Hunt was released on April 21, 1984 in Japan. The retail price was 3800 Yen.

It was a hugely popular video game title and was a launch title. It was a remake of a less known game; Ray Gun Duck Hunt, one of Nintendo's projection toys under the Ray Gun SP Series.

The dog has passed into video gaming folklore, alongside 'All your base are belong to us' (from "Zero Wing") and the various vocal messages from "Gauntlet". Additionally, one of the more popular urban legends within the video game community claims that some players have found a way to shoot the dog. This is actually impossible for several game-play reasons and limitations, although it is possible to shoot the dog in the bonus round of the arcade version of the game, "Vs. Duck Hunt" (possibly the origin of the urban legend).

Known export releases:
[US] "Duck Hunt [Model NES-DH-USA]"
[CA] "Duck Hunt [Model NES-DH-CAN]"
[SP] "Duck Hunt [Model NES-DH-ESP]"
[EU] "Duck Hunt [Model NES-DH-EEC]"


* Freeze targets:
Press Start to pause game play, then resume. The targets will remain paused for a brief amount of time, allowing an easy shot.

* Duck control:
Use a standard controller in port one to control the ducks. Note: This may be done when one or two ducks appear on screen.

* Hint, Always hit the duck:
Place a magnifying glass between the light gun and your television screen. Hold the Zapper gun approximately two feet back from the television and fire whenever a duck appears. Aiming directly through the center of the magnifying glass and towards the center of the television works the best. Several attempts may be needed to get the gun and magnifying glass positioned correctly.
Note : A fairly powerful magnifying glass was used to discover this trick.


Executive Producer: Hiroshi Yamauchi
Producer: Gunpei Yokoi
Chief Director: Satoru Okada
Design: Hiroji Kiyotake
Program: Kenji Nakajima
Sound: Hirokazu Tanaka (HIP)


Game's ROM.