Accepted [+] [X] Star Destroyer Bosconian [Upright model] Update submitted by jeff p
Star Destroyer Bosconian (c) 1981 Namco.
Bosconian is a multi-directional shoot-em-up set in space, in which the player pilots a small craft called the 'Star Fighter' and must destroy waves of green space stations that form part of a huge enemy fleet. Each station consists of six cannons arranged in a hexagon, surrounding a central core. To destroy a station, the player must either destroy all six cannons or shoot the core. The core can only be reached by precisely firing through a single, narrow channel that leads directly to it. In later rounds, the core is more heavily defended, with both a rotating shield and missiles. All enemy stations must be destroyed to progress to the next round.
Players must also avoid or destroy asteroids, mines, enemy missiles and fighter ships. The space stations will also occasionally launch squadrons of ships that attack in formation. Destroying the leader of a formation causes all remaining enemies to disperse but destroying all enemies in a formation scores extra bonus points.
A spy ship will often appear and if this is not destroyed quickly, the enemy alert level will change to red, and the alien ships will attack the player with much greater aggression and speed. The spy ships can be identified by their yellow and green coloring.
The game's three alert levels are:
* GREEN: No enemies are within view.
* YELLOW: A small number of enemies are present.
* RED: The enemy are aware of the player and will attack aggressively and at speed.
Although there is no in-game power-up available, the player's ship fires from both the front and rear simultaneously. A radar map to the right of the play area shows the position of the player ship relative to any remaining enemy space stations. Active enemy squadrons are also shown.
- TRIVIA -
Bosconian was released in November 1981 in Japan.
The game's complete title is "Star Destroyer Bosconian". The "Star Destroyer" part of the title appears exclusively on the game's title screen.
The 'Spy Ship' in this game also makes a cameo appearance in "Galaga" as one of the three "transform" ships.
The radar map to the right of the screen is identical in appearance to the radar map in both "Rally-X" and "New Rally-X".
In the game "Ridge Racer", a car has this game as a sponsor. It is a white and red car named 'RT Bosconian'. Its sister car, from another Namco game is a white and blue car named 'RT Nebulasray'. They were used in "Ridge Racer", "Ridge Racer 2", "Ridge Racer 64", and "Ridge Racer DS".
The origin of the keywords in Bosconian (as in the 'Zwilniks of Boskone') is the Lensman space-opera saga, which in Japan always enjoyed high popularity.
Bosconian : Boskonian
I-Type missile : Eich
P-Type missile : Ploor
E-Type misslle : Eddore
Ken McLeod holds the official record for this game with 2,913,150 points on February 24, 1983.
Other releases:
"Star Destroyer Bosconian [Cocktail Table model]" (Namco)
Export releases:
"Star Destroyer Bosconian [Model 550]" (Midway, Upright model)
"Star Destroyer Bosconian [Model 555]" (Midway, Mini-Myte Model)
"Star Destroyer Bosconian [Model 557]" (Midway, Cocktail Table model)
- TIPS AND TRICKS -
* Easter Egg :
1) Enter service mode.
2) Keep B1 pressed and enter the following sequence : Up(x5), Right(x6), Down, Left(x4). '(c) 1981 NAMCO LTD.' will be added at the bottom of the screen.
* The action starts immediately as soon as you start your game (the synthesized voice will say "Blast Off!" at the start of each new stage and each new life). Your fighter will be put on the screen. Your radar display will show how many space stations need to be taken out. The radar doesn't show, though, all the space debris all over the place and the enemy fighters (unless they are in formation). Your fighter stays in the middle of the screen.
* Be aware that the enemy missiles are faster than your ship. This means you will have to learn to use the joystick proficiently so that you can maneuver away from these enemy missiles attempting to commit suicide on your ship.
* At the beginning of the round, quickly look at your radar to determine where the Enemy Stations are. Then quickly figure out a systematic way of destroying them since time is one's enemy in this game. Just because they are lined up in a row doesn't mean that the missile bays are facing the same direction.
* By that same token, your ship fires lasers from both the front and back. This means if anything is trying to 'sneak' up on you, they won't stand a chance.
* Use the space debris to your advantage. You score points regardless of whether you hit the enemy, or if you use other means to assist, such as the mines or rocks. Just keep in mind that the space debris doesn't return until the next round.
* The Enemy Stations can be destroyed two ways :
1) The first way is to fire a shot directly into their missile bay. This is easy to do on the first two rounds. By round three, the missile bay has a door which opens and closes to make it more of a challenge. After round three, the station will fire a missile if your fighter is in the missiles path. You can easily destroy this missile with your ship.
2) The other way is to destroy all six cannons around the space station. This method also enables you to get more points in the long run. To do this, though, means you will have to deal with more enemy missiles since you have to constantly loop around to hit the cannons. In addition, the pods fire back on your ship.
* Enemy Stations can be oriented with the missile bay facing left/right or up/down. Keep this in mind if you are taking on multiple stations in one area. While you are pounding on one Enemy Station, three more may be firing at your ship to prevent you from destroying your target.
* The warning conditions tell you how safe it is for the moment :
1) GREEN means no enemies within view.
2) YELLOW means enemies present.
3) RED means that either you have taken too long, or you failed to destroy the Spy Ship while it was within range, and the enemy is now moving twice as fast to ram you.
* You will also hear a synthesized voice saying, "Blast Off!" at the start of each new round, "Alarm! Alarm!" when enemies attack, "Battle Stations!" when an enemy formation approaches, "Spy Ship Sighted!" when the Spy Ship appears, and "Condition Red!" when you enter the red condition.
* At regular intervals, a formation of enemy missiles will head toward your ship. You can see what the formation of these enemy missiles are in by looking at the area above the top, left corner of the radar. This will show you if they are in a line, checkerboard pattern, etc. You will also see this formation (represented by a red dot) on your radar screen. Some quick tips for tangling with formations :
1) Enemy formations always appear as a control missile with four missiles.
2) If you destroy the control missile, the other missiles will spread out. You can still destroy them, but it is much harder to get the points for taking out the entire formation.
3) Try to maneuver in such a way as to be able to rapidly hit all the missiles. This is of course barring the fact there is no other things (rocks and mines) in the way that can destroy these missiles. This works well when they are in a line. If they are in a checkerboard pattern, you will have to move back and forth so you can hit everything but the control missile.
4) When you hear the synthesized voice say "Battle Stations", it announces that a formation is present.
* As mentioned before, if you take too long to take out the Enemy Stations, the condition will go to RED and enemy missiles will pour into the area with the only intent of ramming your ship. You will know this also by the sound the machine makes, as well as the synthesized voice repeatedly saying "Condition Red!"
* Continue to fly erratic patterns (unless you are going after Enemy Stations or formations) because the enemy missiles do move quicker than you do plus you will probably be able to take them out more effectively.
* Just as in "Time Pilot", there is a way you can stay on a level for as long as you want (This works best on level 2) : Stay away from all the bases, and fly horizontally from left to right. Just fire continuously at all the formations that come at you. The other ships will never be able to come after you. There is no time limit in the game, and it never gets any harder. You can stay on this level for as long as you want. It takes a VERY LONG TIME, though, to get a LARGE score.
Accepted [+] [X] Bubbles Update submitted by jeff p
Bubbles (c) 1982 Williams.
- UPDATES -
A little-known strategy of the game is available once your bubble becomes large enough to have a face. The sponges and brush can no longer destroy it. Working from the right angle, a player can rack up extra points by shoving the sponges and brushes down the drain. The only drawback is that every time you throw your weight around in this manner you lose a little in size, until eventually you become vulnerable again.
- TIPS AND TRICKS -
* Keep moving...you won't attract dirt if you just stand there. Also, Roaches are like heat-seeking missiles...they won't aimlessly wander because they WANT you.
* Go around the circumference/perimeter of the sink first, since they are the easiest to collect. Then work your way inwards.
* Dirt and crumbs will slowly head for the drain so you could spin around the drain, collecting them as they come.
* If the drain is flashing RED, back off! A Giant Ant/Roach is coming your way! Seek and capture the Cleaning Lady's broom (if there is one) to counter this threat.
* Do not try to out-run Roaches, because they are actually faster than your poor, slow-poke Bubble. Instead, out-maneuver them. Go in circles around them and pick up materials in the process. Once you have a smile, bid the ugly duckling farewell and head for the drain before you get bitten!
* If there is a low supply of materials abroad and you're not even close to getting a smile on your face...don't get the materials because it would speed your death up. Instead, use the remaining time to wait for the green light and go in! It might take a while. Hell, maybe the light will never come...
* DON'T BE SELFISH! You might want to try to collect more materials when you have a big, big smile on your face...it's not worth it. Take the safe road and go into the drain before someone kicks your head in.
* Try to collect the items around the drain, you get double points that way.
* Once you have a smile on your face, you can make the brushes/sponges bounce off without getting blown up. Try to aim them to the drain to add injury to the insult!
* Not really a tip... but the number of the level you are currently playing is on the top left corner. Once it goes past 99, it comes back to 01.
- PORTS -
* CONSOLES:
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
[EU] Sega Dreamcast (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
[US] Nintendo GameCube (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
[US] Microsoft XBOX 360 (nov.6, 2012) "Midway Arcade Origins"
[US] Sony PlayStation 3 (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
[EU] Sony PlayStation 3 (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"
* COMPUTERS:
[US] PC [MS Windows 3.1/DOS, CD-ROM] (1995) "Williams Arcade Classics"
[US] PC [MS Windows 95/DOS, CD-ROM] (1996) "Williams Arcade Classics"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"
- SOURCES -
Game's ROM.
Game's picture.
Many trivia from Williams Bubbles' Tribute page; http://www.bubblestribute.com
Accepted [+] [X] Sinistar [Upright model] Update submitted by jeff p
Sinistar (c) 1982 Williams.
- PORTS -
* CONSOLES:
[US] Atari 2600 (1984) : was a prototype only. It was never released.
[US] Sega Genesis (1996) "Williams Arcade's Greatest Hits"
[EU] Sega Mega Drive (1996) "Arcade's Greatest Hits [Model T-97126-50]"
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Nintendo SNES (oct.1996) "Williams Arcade's Greatest Hits [Model SNS-AW8E-USA]"
[EU] Nintendo SNES (jan.8, 1997) "Williams Arcade's Greatest Hits [Model SNSP-AW8P-EUR]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
[EU] Sega Dreamcast (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Nintendo 64 (nov.14, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model NUS-NAIE-USA]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
[US] Nintendo GameCube (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
[US] Microsoft XBOX 360 (nov.6, 2012) "Midway Arcade Origins"
[US] Sony PlayStation 3 (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
[EU] Sony PlayStation 3 (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"
* HANDHELDS:
[US] Nintendo GBA (nov.22, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3E-USA]"
[EU] Nintendo GBA (nov.30, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3P-EUR]"
[US] Sony PSP (dec.13, 2005) "Midway Arcade Treasures Extended Play [Model ULUS-10059]"
[EU] Sony PSP (feb.24, 2006) "Midway Arcade Treasures Extended Play [Model ULES-00180]"
* COMPUTERS:
Tandy Color Computer 3 (1989) "Sinistaar"
[US] PC [MS Windows 3.1/DOS, CD-ROM] (1995) "Williams Arcade Classics"
[US] PC [MS Windows 95/DOS, CD-ROM] (1996) "Williams Arcade Classics"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"
* OTHERS:
[US] Palm OS (aug.2001) "Midway Arcade Classic"
[US] Tiger Game.com (1997) "Williams Arcade Classics [Model 71-722]"
- SOURCES -
Game's ROM.
Game's picture.
Accepted [+] [X] Robotron: 2084 Update submitted by jeff p
Robotron: 2084 (c) 1982 Williams.
- PORTS -
* CONSOLES:
[US] Atari 2600 [unreleased prototype]
[US] Atari 5200 (1983) "Robotron: 2084 [Model CX5225]"
[US] Atari 7800 (1986) "Robotron: 2084 [Model CX7809]"
Atari XEGS
[US] Sega Genesis (1996) "Williams Arcade's Greatest Hits"
[EU] Sega Mega Drive (1996) "Arcade's Greatest Hits [Model T-97126-50]"
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Nintendo SNES (oct.1996) "Williams Arcade's Greatest Hits [Model SNS-AW8E-USA]"
[EU] Nintendo SNES (jan.8, 1997) "Williams Arcade's Greatest Hits [Model SNSP-AW8P-EUR]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
[US] Sega Dreamcast (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Nintendo 64 (nov.14, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model NUS-NAIE-USA]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
[US] Nintendo GameCube (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
[EU] Microsoft XBOX 360 [XBLA] (dec.2, 2005) [retired in 2010]
[US] Microsoft XBOX 360 [XBLA] (dec.16, 2005) [retired in 2010]
[JP] Microsoft XBOX 360 [XBLA] (dec.17, 2005) [retired in 2010]
[US] Microsoft XBOX 360 (nov.6, 2012) "Midway Arcade Origins"
[US] Sony PlayStation 3 (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
[EU] Sony PlayStation 3 (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"
* HANDHELDS:
[US] Atari Lynx (1991) "Robotron: 2084 [Model PT5003]"
[US] Nintendo GBA (nov.22, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3E-USA]"
[EU] Nintendo GBA (nov.30, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3P-EUR]"
* COMPUTERS:
[EU] BBC Micro (1982)
[US] Atari 800 (1983) "Robotron: 2084 [Model RX8033]"
[US] Tandy Color Computer (1983) "Robotack"
[US] Commodore VIC-20 (1983) "Robotron: 2084 [Model RX-8520]"
[EU] Commodore C64 (1983)
[US] Commodore C64 (1983) "Robotron: 2084 [Model RX8521]"
[US] PC [Booter] (1983)
[US] Apple II (1983)
[EU] BBC B (1984) by Atarisoft
[EU] Sinclair ZX Spectrum (unreleased)
[EU] Atari ST (1987)
[US] PC [MS Windows 3.1/DOS, CD-ROM] (1995) "Williams Arcade Classics"
[US] PC [MS Windows 95/DOS, CD-ROM] (1996) "Williams Arcade Classics"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"
* OTHERS:
[US] Tiger Game.com (1997) "Williams Arcade Classics [Model 71-722]"
[US] Mobile Phones (apr.5, 2005)
- SOURCES -
Game's ROM.
Game's picture.
F.A.Q. by Kevin Butler A.K.A. War Doc
Passport @ everything2
Accepted [+] [X] Joust Update submitted by jeff p
Joust (c) 1982 Williams.
- PORTS -
* CONSOLES:
[US] [JP] Atari 2600 (1983) "Joust [Model CX2691]"
[US] Colecovision : Unreleased prototype
[US] Atari 5200 (1983) "Joust [Model CX5240]"
Atari XEGS
[US] Atari 7800 (1986) "Joust [Model CX7806]"
[JP] Nintendo Famicom (oct.30, 1987) "Joust [Model HAL-JU]"
[US] Nintendo NES (Octboer 1988) "Joust [Model NES-JU-USA]"
[US] Sega Genesis (1996) "Williams Arcade's Greatest Hits"
[EU] Sega Mega Drive (1996) "Arcade's Greatest Hits [Model T-97126-50]"
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Nintendo SNES (oct.1996) "Williams Arcade's Greatest Hits [Model SNS-AW8E-USA]"
[EU] Nintendo SNES (jan.8, 1997) "Williams Arcade's Greatest Hits [Model SNSP-AW8P-EUR]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
[EU] Sega Dreamcast (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Nintendo 64 (nov.14, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model NUS-NAIE-USA]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
[US] Nintendo GameCube (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
[US] Microsoft XBOX 360 [XBLA] (nov.22, 2005) [retired in 2010]
[EU] Microsoft XBOX 360 [XBLA] (dec.2, 2005) [retired in 2010]
[JP] Microsoft XBOX 360 [XBLA] (dec.10, 2005) [retired in 2010]
[US] Sony Playstation 3 [PSN] (may.24, 2007)
[EU] Sony Playstation 3 [PSN] (june.15, 2007)
[US] Microsoft XBOX 360 (nov.6, 2012) "Midway Arcade Origins"
[US] Sony PlayStation 3 (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
[EU] Sony PlayStation 3 (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"
* HANDHELDS:
[US] Atari Lynx (1992) "Joust [Model PT5005]"
[EU] Nintendo Game Boy (1995) "Arcade Classic No. 4 - Defender & Joust [Model DMG-ADJP-UKV]"
[US] Nintendo Game Boy (oct.1995) "Arcade Classic No. 4 - Defender & Joust [Model DMG-ADJE-USA]"
[US] Nintendo Game Boy Color (mar.1999) "Arcade Hits - Joust & Defender [Model DMG-AADE-USA]"
[EU] Nintendo Game Boy Color (apr.1999) "Arcade Hits - Joust & Defender [Model DMG-AADP-EUR]"
[US] Nintendo GBA (nov.22, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3E-USA]"
[EU] Nintendo GBA (nov.30, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3P-EUR]"
[US] Sony PSP (dec.13, 2005) "Midway Arcade Treasures Extended Play [Model ULUS-10059]"
[EU] Sony PSP (feb.24, 2006) "Midway Arcade Treasures Extended Play [Model ULES-00180]"
* COMPUTERS:
[US] PC [Booter] (1983)
[US] Atari 800 (1983) "Joust [Model RX8044]"
ZX Spectrum (unofficial port) (1983)
Apple IIE (Jouster) (unofficial port) (1983)
Vic-20 (Space Joust) (unofficial port) (1983)
[US] [EU] Commodore C64 (1984) "Jouste"
BBC Micro (Atarisoft - unreleased)
Commodore 64 (Atarisoft - unreleased)
Vic-20 (Atarisoft - unreleased)
TI99/4A (Atarisoft - unreleased)
Sinclair QL (Knight Flight) (unofficial port) (1985)
[EU] Atari ST (1986)
[EU] Amstrad CPC (1986)
[US] Apple MacIntosh (1994)
[US] PC [MS Windows 3.1/DOS, CD-ROM] (1995) "Williams Arcade Classics"
[US] PC [MS Windows 95/DOS, CD-ROM] (1996) "Williams Arcade Classics"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"
* OTHERS:
[US] Palm OS (aug.2001) "Midway Arcade Classic"
[US] Tiger Game.com (1997) "Williams Arcade Classics [Model 71-722]"
[US] Mobile Phones (nov.1, 2004)
[US] Apple iPhone/iPod (feb.23, 2012) "Midway Arcade [Model 476467441]"
- SOURCES -
Game's ROM.
Game's picture.
F.A.Q. by Kevin Butler A.K.A. War Doc
Accepted [+] [X] Stargate Update submitted by jeff p
Stargate (c) 1981 Williams.
- PORTS -
* CONSOLES:
[US] Atari 2600 (1984) "Stargate [Model CX26120]"
[US] Atari 5200 (1984) "Stargate [Model CX5219]"
[JP] Nintendo Famicom (sept.24, 1987) "Star Gate [Model HAL-SB]"
[US] Atari 2600 (1988) "Defender II [Model CX26120]"
[US] Nintendo NES (jul.1988) "Defender II [Model NES-SB-USA]"
[US] Nintendo SNES (oct.1996) "Williams Arcade's Greatest Hits [Model SNS-AW8E-USA]"
[EU] Nintendo SNES (jan.8, 1997) "Williams Arcade's Greatest Hits [Model SNSP-AW8P-EUR]"
[US] Sega Genesis (1996) "Williams Arcade's Greatest Hits"
[EU] Sega Mega Drive (1996) "Arcade's Greatest Hits [Model T-97126-50]"
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
[US] Sega Dreamcast (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
[US] Nintendo GameCube (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
[US] Microsoft XBOX 360 (nov.6, 2012) "Midway Arcade Origins"
[US] Sony PlayStation 3 (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
[EU] Sony PlayStation 3 (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"
* COMPUTERS:
[US] Commodore VIC-20 (1982) "Defender II"
[US] Apple II (1983)
[US] PC [Booter] (1983)
[US] [EU] Commodore C64 (1984) "Guardian"
[US] PC [MS Windows 3.1/DOS, CD-ROM] (1995) "Williams Arcade Classics"
[US] PC [MS Windows 95/DOS, CD-ROM] (1996) "Williams Arcade Classics"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"
* OTHERS:
[US] Palm OS (aug.2001) "Midway Arcade Classic"
VFD handheld game (1982) by Entex
[US] Tiger Game.com (1997) "Williams Arcade Classics [Model 71-722]"
- SOURCES -
Game's ROM.
Game's picture.
F.A.Q. by Kevin Butler A.K.A. War Doc
Accepted [+] [X] Defender Update submitted by jeff p
Defender (c) 1980 Williams.
- PORTS -
* CONSOLES:
[US] Atari 2600 (1981) "Defender [Model CX2609]"
[US] Atari 5200 (1982) "Defender [Model CX5218]"
[US] Entex Adventure Vision (1982) "Defender [Model 6075]"
[EU] Emerson Arcadia (1982) "Space Squadron"
Atari XEGS
[JP] Atari 2600 (1983)
[US] Colecovision (1983) "Defender [Model 70002]"
[US] Mattel Intellivision (1983) "Defender [Model 70252]"
[US] Sega Genesis (1996) "Williams Arcade's Greatest Hits"
[EU] Sega Mega Drive (1996) "Arcade's Greatest Hits [Model T-97126-50]"
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Nintendo SNES (oct.1996) "Williams Arcade's Greatest Hits [Model SNS-AW8E-USA]"
[EU] Nintendo SNES (jan.8, 1997) "Williams Arcade's Greatest Hits [Model SNSP-AW8P-EUR]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
[EU] Sega Dreamcast (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Nintendo 64 (nov.14, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model NUS-NAIE-USA]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
[US] Nintendo GameCube (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
[US] [EU] Microsoft XBOX 360 [XBLA] (nov.15, 2006) [retired in 2010]
[US] Microsoft XBOX 360 (nov.6, 2012) "Midway Arcade Origins"
[US] Sony PlayStation 3 (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
[EU] Sony PlayStation 3 (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"
* HANDHELDS:
[EU] Nintendo Game Boy (1995) "Arcade Classic No. 4 - Defender & Joust [Model DMG-ADJP-UKV]"
[US] Nintendo Game Boy (oct.1995) "Arcade Classic No. 4 - Defender & Joust [Model DMG-ADJE-USA]"
[US] Nintendo Game Boy Color (mar.1999) "Arcade Hits - Joust & Defender [Model DMG-AADE-USA]"
[EU] Nintendo Game Boy Color (apr.1999) "Arcade Hits - Joust & Defender [Model DMG-AADP-EUR]"
[US] Nintendo Game Boy Advance (nov.22, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3E-USA]"
[EU] Nintendo Game Boy Advance (nov.30, 2001) "Midway's Greatest Arcade Hits [Model AGB-AM3P-EUR]"
[US] Sony PSP (dec.13, 2005) "Midway Arcade Treasures Extended Play [Model ULUS-10059]"
[EU] Sony PSP (feb.24, 2006) "Midway Arcade Treasures Extended Play [Model ULES-00180]"
* COMPUTERS:
[US] Tandy Color Computer (1982) "Starfire"
[US] Tandy Color Computer (1982) "Planet Invasion"
[US] Tandy Color Computer (1982) "Offender"
[US] Atari 800 (1982) "Defender [Model CXL4025]"
[EU] BBC B (1982) by Acornsoft
[EU] Sinclair Zx-Spectrum (1982) "Orbiter [Model 1]" by Silversoft
[US] TI99/4a (1983) "Defender [Model RX8506]"
[EU] Commodore C64 (1983)
[US] Commodore C64 (1983) "Defender [Model RX8508]"
[US] PC [Booter] (1983)
[US] Apple II (1983)
[EU] Oric-1 (1983) "Defence Force" by Tansoft
[US] Commodore VIC-20 (1983)
[EU] BBC B (1983) "Super Defender" by Acornsoft
[EU] Acorn Electron (1984) "Guardian" by Alligata
[EU] Acorn Electron "Gauntlet" by Micropower
[EU] BBC B (1984) "Guardian" by Alligata
[EU] BBC B "Gauntlet" by Micropower
[EU] Sinclair ZX-Spectrum (1984) "Starblitz" by Softek Software
[EU] Sinclair ZX-Spectrum (1984) "Defenda" by Interstella Software
[EU] Commodore C64 (1984) "Guardian" by Alligata
[EU] Commodore C64 (1985) "Guardian II" by Hi-tech Software
[EU] Amstrad CPC (1985) "Defend or Die" by Alligata
[EU] Amstrad CPC (1985) "Gauntlet" by Micropower
[EU] Sinclair ZX-Spectrum (1986) "Defenda" by Interstella Software : 128k version improved sound/graphics.
[EU] Sinclair ZX-Spectrum (1990) "Guardian II" by Hi-Tech Software Ltd 'UK'
[EU] Atari ST (1990) "Defender II" by ARC developments, Atari UK, limited
[EU] Commodore Amiga (1990) "Defender II" by ARC developments, Atari UK, limited
[EU] Commodore Amiga (1991) "Zeron" by Acid software
[EU] Commodore Amiga (1994) "Defender" - Shareware
[US] PC [MS Windows 3.1/DOS, CD-ROM] (1995) "Williams Arcade Classics"
[US] PC [MS Windows 95/DOS, CD-ROM] (1996) "Williams Arcade Classics"
[EU] Sam Coupe (1998) by Persona
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"
[EU] Tangerine Microtan 65
* OTHERS:
VFD handheld game (1982) by Entex
VFD handheld game (19??) by Gakken : the screen is a little smaller than the Entex version.
[US] Palm OS "Midway Arcade Classic"
[US] Tiger Game.com (1997) "Williams Arcade Classics [Model 71-722]"
[US] Mobile Phones (june.13, 2003) by THQ Wireless
[US] Apple App Store (feb.23, 2012) "Midway Arcade [Model 476467441]"
- SOURCES -
Game's ROM.
Game's picture.
F.A.Q. by Kevin Butler A.K.A. War Doc
Accepted [+] [X] Asterix and the Secret Mission [Model 2513] Update submitted by Guy
Asterix and the Secret Mission (c) 1993 Sega Enterprises, Limited.
- TECHNICAL -
[Model 2513]
- TRIVIA -
This game is based on the series of French comic books Asterix, originally written by René Goscinny and illustrated by Albert Uderzo.
- SOURCES -
Game's ROM.