Accepted [+] [X] Astérix and the Great Rescue [Model 9032] Update submitted by Guy
Astérix and the Great Rescue (c) 1993 Sega Enterprises, Limited.
Descriptions from the back cover:
Getafix the Druid and Dogmatix have been captured by the evil Roman forces. Use your magic potions to help Asterix and Obelix fight their way through 5 levels to Rome itself and free their buddies from Caesar's clutches.
Der Druide Miraculix und Idefix sind von den Römern entführt worden. Benutzen Sie Zaubertränke um Asterix und Obelix zu helfen, sich durch 5 Level bis nach Rom vorzukämpfen, um ihre Freunde aus Cäsars Fängen zu befreien.
Panoramix, le Druide, et Idéfix ont été capturés par les armées romaines. Utilisez vos potions magiques pour aider Astérix et Obélix à se frayer un chemin à travers cinq niveaux qui les mèneront jusqu'à Rome où ils tenteront de libérer leurs amis des griffes de César.
Panoramix el Druida y Idéfix han sido capturados por las malvadas fuerzas romanas. Utiliza tus pociones mágicas para ayudar a Astérix y Obélix luchar a través de 5 niveles para llegar hasta Roma y liberar a sus amiguetes de las garras del César.
Panoramix il druido e Idéfix sono stati catturati dalle malvagie truppe romane. Usa la tua pozione magica per aiutare Asterix e Obelix a vincere la loro lotta a 5 livelli fino a Roma e libera i loro compagni dalle grinfie di Cesare.
Mirakulix och Idefix har blivit kidnappade av romarna. Använd den magiska drycken för att hjälpa Asterix och Obelix att kämpa sig genom fem nivåer till själva Rom och befria sina kamrater från Caesar's styrkor.
Panoramix de Druide en Idéfix zijn gevangen genomen door boze Romeinen. Je zult al jouw krachten moeten gebruiken om Asterix & Obelix te helpen door 5 levels in hartje Rome om zo de 2 vrienden te bevrijden.
- TECHNICAL -
GAME ID: 9032
BARCODE: 4974365636821
SIZE: 512KB (4Mbit)
- STAFF -
Coding: Martin Gibbins
Grafix and design: Richard Morton
Music and SFX: Nathan McCree
Additional code: Sean Dunlevy
Additional grafix: Adrian Mannion
Produced by: Ken Lockley
Game testers: Jason Cumberbatch, Darren Lloyd, Ola Sanusi, Stefano Cresci, Sean James
- SOURCES -
Game's ROM.
Pending [+] [X] Time Crisis Update submitted by vecchiom
Time Crisis (c) 1995 Namco.
Time Crisis is an on-the-rails lightgun game in which the player takes on the role of a lone mercenary who must rescue the President's daughter, Rachel, from the clutches of the evil 'Sherudo' and his terrorist gang. The game takes the player into and around Sherudo's clifftop, castle hideout.
The game utilises a cover system in which players can duck behind cover to avoid enemy fire and reload their weapons. In the arcade version, a foot pedal is used to toggle between ducking and attacking positions; in console conversions, a button command replicates the foot pedal's functions. The player loses a life if hit by a direct bullet or obstacle whilst not taking cover.
As the game's title suggests, time is one of the player's biggest enemies, as each area must be cleared within a strict time limit. A time extension is rewarded when an area is completed with additional time awarded for shooting certain enemies quickly. There are three stages, each consisting of three areas with a boss battle at the end of each stage.
The game offers two different modes of play:
STORY MODE: Players must defeat all of the enemies on each stage to proceed to the next, in their quest to rescue the president's daughter.
TIME ATTACK: Players select one of three stages - each representing a different level of difficulty - and must defeat all enemies within the allocated time. This mode has unlimited lives but the player is constantly fighting against a very tight time limit.
- TECHNICAL -
Namco Super System 22 hardware
Game ID : TS
Main CPU : Motorola 68EC020, (2x) TMS32025, M37710
Sound Chips : C352
Players : 1
Control : lightgun
Buttons : 2
- TRIVIA -
Time Crisis was released internationally in December 1995.
Time Crisis introduced a new and innovative feature to the light gun game in the form of a foot pedal, situated at the bottom of the cabinet. The player's on-screen counterpart will automatically hide behind whatever cover is available and the player must step on and hold down the foot pedal to break cover and shoot the enemies. Also, ducking behind cover (releasing the pedal) is the only way for the player to reload. This superb feature brought a new level of interaction to a genre that is, by necessity, very linear.
- TIPS AND TRICKS -
* Free Lives : hit the enemy 10 times in a row. When targets begin to get hit, a 'Life Icon' starts to become visible to the right of the time display. Continue to hit enemies, the Icon becomes clearer and clearer. You will receive one life for every 40 direct hits.
- SERIES -
1. Time Crisis (1995, ARC)
2. Time Crisis II (1998, ARC)
3. Crisis Zone (1999, ARC)
4. Time Crisis - Project Titan (2001, PSX)
5. Time Crisis 3 (2003, ARC)
6. Time Crisis 4 (2006, ARC)
7. Razing Storm (2009, ARC)
8. Time Crisis 5 (2015, ARC)
- STAFF -
Supervisor : Takashi Sano
- PORTS -
* CONSOLES:
Sony PlayStation (1997)
Sony PlayStation 2 (2002) "Gunvari Collection + Time Crisis"
* OTHERS:
Mobile Phones (2006) "Time Crisis Mobile"
- SOURCES -
Game's picture.
Game's ROMs.
Game's screenshots.
Official website; http://www.bandainamcogames.co.jp/am/vg/timecrisis/
Accepted [+] [X] Sky Target Update submitted by vecchiom
Sky Target (c) 1995 Sega.
- TECHNICAL -
[1] Deluxe model
[2] Standard model
Runs on the Sega "Model 2A" hardware.
- TRIVIA -
Sky Target was released in October 1995 in Japan and in February 1996 in North America.
The game was originally called "Seeker Head".
Sky Target serves 300,000 polygons per second.
- SERIES -
1. After Burner (1987, Arcade)
2. After Burner II (1987, Arcade)
3. G-Loc - Air Battle (1990, Arcade)
4. R360 - G-Loc Air Battle (1990, Arcade)
5. Strike Fighter (1991, Arcade)
6. Sky Target (1995, Arcade)
7. Sega Strike Fighter (2000, Arcade)
8. After Burner Climax (2006, Arcade)
9. After Burner - Black Falcon (2007, PSP)
- STAFF -
Music & Sound Effects: Kazuhiko Nagai, Nanae Kenda, David Leytze, Masanori Takeuchi
- PORTS -
* CONSOLES:
Sega Saturn (1997)
* COMPUTERS:
MS Windows (1997)
- SOURCES -
Game's pictures.
Game's ROM.
Game's screenshot.
Accepted [+] [X] Off Road Challenge Update submitted by vecchiom
Off Road Challenge (c) 1997 Midway Games, Incorporated.
- TECHNICAL -
Midway V Unit hardware
Main CPU : TMS32031 (@ 50 Mhz)
Sound CPU : ADSP2105 (@ 10 Mhz)
Sound Chips : DMA-driven (@ 10 Mhz)
Players : 2
Control : paddle
Buttons : 6
- TRIVIA -
Off Road Challenge was released in September 1997.
- UPDATES -
v1.10
v1.30
v1.40
V1.50
V1.63
- TIPS AND TRICKS -
* New Truck : On the truck selection screen press each of the 3 view buttons or the music button and new trucks will appear.
- SERIES -
1. Off Road Challenge (1997)
2. Off Road Thunder (1999)
- PORTS -
* CONSOLES:
Nintendo 64 [US] (june.1998) "Off Road Challenge [Model NUS-NOFE-USA]"
Nintendo 64 [EU] (sept.1998) "Off Road Challenge [Model NUS-NOFP-EUR]"
- SOURCES -
Game's picture.
Game's ROMs.
Game's screenshot.