Accepted [+] [X] Wolfenstein VR Update submitted by NPI_WOL
V.R. game
Wolfenstein VR (c) 1993 Alternate Worlds Technology.
A virtual reality rendition of Wolfenstein 3D, the first-person PC shooter that inspired Doom and numerous other imitators, Wolfenstein VR uses a hardware system called the Reality Rocket, which was produced by Alternate World Technologies, the makers of the game. The cabinet is a sit-down unit equipped with a joystick and a stereoscopic head-mounted display. In a mission to assassinate Hitler and effectively stop World War II, players roam around labyrinthine hallways, shooting Nazis and avoiding being shot, just like in the original. Although the game uses bit-mapped graphics with full-color texture mapping (as opposed to the more standard polygon graphics found in most VR games), the virtual reality effect is suitably immersible.
- TECHNICAL -
Reality Rocket hardware
Type of Interface: imersive HMD
Physical Posture: 2 models: sit down and stand-up versions
Motion of the platform: none
Computer platform: 486 based PC compatible
Type of display: liquid image MRG2 HMD
Tracking: Polhemus
Unit description: Stand Alone Pod
Controls: 8-way joystick
- TRIVIA -
Alternate Worlds Technology later became Virtual Reality Entertainment.
- SOURCES -
Machine's picture.
Accepted [+] [X] VR Stalker Update submitted by NPI_WOL
V.R. game
VR Stalker (c) 1995 Antares Virtual Reality Systems.
The United States has fallen into enemy hands. You're part of an elite group of pilots responsible for restoring our freedom, which means you will have to fly a variety of aircraft from your own Virtual Reality Simulator. Experience incredibly realistic air combat as you explore a fully-mapped 3-D environment. And hear the roar of 20,000 pounds of thrust from your afterburners, just one of VR Stalker's many mind-numbing 3-D stereo sound effects. Real voice-overs accompany briefings for missions of over thirty levels of difficulty. Over 20 minutes of 3D animations and an original audio soundtrack let you live the unforgettable experience of this full combat flight simulator.
- TECHNICAL -
Reality Sled hardware
Type of Interface: POD based, Window on the world
Physical posture: Sit-down
Motion of the platform: 2 DOF
Computer platform: 3DO & PC
Type of display: Virtual IO iglasses
Tracking: Virtual IO
Size of the unit: 4x4x7
Unit Description: The Reality Sled is a high-fidelity, 2 DOF hydraulic motion platform. It is fully compatible with the 3DO gaming system. ALL 3DO GAMES ARE SUPPORTED by the Reality Sled including ShockWave by Electronic Arts, VR Stalker by Morpheus Interactive, Total Eclipse by Crystal Dynamics.
Sound:
- Type of sound: stereo, also 3-D rendered
- Music background: yes
Network Information:
- Max. number of units networked locally: 256
- Max. number of units networked remotely: 32
Control: 8-way joystick, head tracker
- TRIVIA -
This game was developed by Morpheus Interactive.
- PORTS -
* CONSOLES:
Panasonic 3DO (1994)
- SOURCES -
Game's picture.
Game's screenshots.
Official website: http://www.avrs.com/antares/3do/3do.html
Accepted [+] [X] VR Haunted House New entry submitted by NPI_WOL
- SOURCES -
https://undumped.miraheze.org/wiki/VR_Haunted_House
Accepted [+] [X] Virtual McCoy Update submitted by NPI_WOL
V.R. game
Virtual McCoy (c) 1994 Horizon Entertainment.
Virtual reality game.
- DESCRIPTION -
Cutty Sark Promotional Tour. The Virtual Voyage is the first, fully intergrated makrketing program that uses true virtual reality as it's focus. A fully custom world allows participants to "set sail," smuggling cases of Cutty Sark into the country during prohibition. It has been traveling since May of 1994 and will continue through at least November of this year. Two units have toured to bars, reaturants, nightclubs, boating shows and community events, logging thousands of miles per month.
- TECHNICAL -
Virtual Voyage hardware. The system was not for sale.
- SOURCES -
Machine's picture.
Accepted [+] [X] Virtual Knight Update submitted by NPI_WOL
V.R. game
Virtual Knight (c) 1994 3001 AD.
- SOURCES -
Machine's picture.
Accepted [+] [X] Virtual Architect Update submitted by NPI_WOL
V.R. game
Virtual Architect (c) 1994 Ferris Productions, Incorporated.
Virtual Reality game.
- TECHNICAL -
Cyber Unit XLR8 hardware.
Accepted [+] [X] Utopia - The Ultimate Experience Update submitted by NPI_WOL
V.R. game
Utopia - The Ultimate Experience (c) 1994 Ferris Productions, Incorporated.
Virtual reality game.
- TECHNICAL -
Cyber Unit XLR8 hardware.
Accepted [+] [X] The Grand Canyon Adventure Update submitted by NPI_WOL
V.R. game
The Grand Canyon Adventure (c) 1994 Ferris Productions, Incorporated.
Virtual Reality game.
- TECHNICAL -
Cyber Unit XLR8 hardware.
Accepted [+] [X] Total Eclipse Update submitted by NPI_WOL
V.R. game
Total Eclipse (c) 1995 Altare Advanced Technologies.
A shoot-em up game where you will combat the Drak-Sai, an alien race that has selected to hunt our species! They also want to destroy our sun with their powerful weapon called the Sun Dagger, as they did with the Omega Quadrant's sun. There is no more time to think, so you must get into action now with your FireWing to burn them before they reach Earth.
- TECHNICAL -
X-O-Tron VR hardware
Type of interface: Imersive -HMD-
Physical posture: Straight inside the Gyroscope (so you can end-up up side down!)
Motion of the platform: Gyroscope: Full 360-degree rotational capability on 3 axis
Computer platform: 3do platform
Type of display: Optics 1
Tracking: directional sensors on the gyroscope
Size of the Unit: 10 x 10 x 10
Unit description: 3 ring Gyroscope. Totally portable, with professional trailer package available.
Graphical Information:
-Texture mapping capability: yes
- Other graphical info: full RISK high-speed graphics computer system, internally mounted
Sound:
- Type of SoundFull digital stereo sound (Not 3-D)
- Music Background: Yes
Other Technical Description:
- World's first totally wireless & self-contained
Virtual Reality systems! The X-O-Tron uses no AC power.
- Operates for up to a full 16 hours on rechargeable gel cell batteries.
- Wireless video output from X-O-Tron VR pod to external video monitors.
Control: Buttons on non moving joystick / Control by the ring motion
- TRIVIA -
This game was developed by Crystal Dynamics.
- PORTS -
* CONSOLES:
Panasonic 3DO (1993)
- SOURCES -
Machine's picture.
Accepted [+] [X] SIMVRhythm Update submitted by NPI_WOL
V.R. game
SIMVRhythm (c) 2016 Capcom Co., Ltd.
Accepted [+] [X] Shock Wave - Operation Jumpgate Update submitted by NPI_WOL
V.R. game
Shock Wave - Operation Jumpgate (c) 1995 Antares Virtual Reality Systems.
The previous alien invasion did not last long. However, Earth as we know it was almost decimated. Recently, a similar alien presence has been detected within Earth's solar system and the United Nations is counting on you to lead the solar assault. Combat experience hardened your soul. The smell of fear honed your senses. Victory over the first wave of aliens gave you hope and courage, now you must destroy the remaining aliens before they return to Earth!
- TECHNICAL -
Reality Sled hardware
Type of Interface: POD based, Window on the world
Physical posture: Sit-down
Motion of the platform: 2 DOF
Computer platform: 3DO & PC
Type of display: Virtual IO iglasses
Tracking: Virtual IO
Size of the unit: 4x4x7
Unit Description: The Reality Sled is a high-fidelity, 2 DOF hydraulic motion platform. It is fully compatible with the 3DO gaming system. ALL 3DO GAMES ARE SUPPORTED by the Reality Sled including ShockWave by Electronic Arts, VR Stalker by Morpheus Interactive, Total Eclipse by Crystal Dynamics.
Sound:
- Type of sound: stereo, also 3D rendered
- Music background: yes
Network Information:
- Max. number of units networked locally: 256
- Max. number of units networked remotely: 32
Control: 8-way joystick, head tracker
- TRIVIA -
This game was developed by Electronic Arts.
- PORTS -
* CONSOLES:
Panasonic 3DO (1995)
- SOURCES -
Game's picture.
Game's screenshots.
Official website: http://www.avrs.com/antares/3do/3do.html
Accepted [+] [X] Shock Wave Update submitted by NPI_WOL
V.R. game
Shock Wave (c) 1995 Altare Advanced Technologies.
You are Wildcard, a rookie pilot that has just been transferred to the Omaha, a space station orbiting the Earth. Suddenly, the Omaha's radar screens are filled with thousands of unidentified objects, and communications between the station and Earth are apparently being jammed. The only course of action is for the Omaha to launch its own strike against the aliens and hope for the best.
- TECHNICAL -
X-O-Tron VR hardware
Type of interface: Imersive -HMD-
Physical posture: Straight inside the Gyroscope (so you can end-up up side down!)
Motion of the platform: Gyroscope: Full 360-degree rotational capability on 3 axis
Computer platform: 3do platform
Type of display: Optics 1
Tracking: directional sensors on the gyroscope
Size of the Unit: 10 x 10 x 10
Unit description: 3 ring Gyroscope. Totally portable, with professional trailer package available.
Graphical Information:
-Texture mapping capability: yes
- Other graphical info: full RISK high-speed graphics computer systm, internally mounted
Sound:
- Type of SoundFull digital stereo sound (Not 3D)
- Music Background: Yes
Other Technical Description:
- World's first totally wireless & self-contained
Virtual Reality systems! The X-O-Tron uses no AC power.
- Operates for up to a full 16 hours on rechargeable gel cell batteries.
- Wireless video output from X-O-Tron VR pod to external video monitors.
Control: Buttons on non moving joystick / Control by the ring motion
- TRIVIA -
This game was developed by Electronic Arts.
- PORTS -
* CONSOLES:
Panasonic 3DO (1995)
- SOURCES -
Machine's picture.
Accepted [+] [X] Rodent Rage Update submitted by NPI_WOL
V.R. game
Rodent Rage (c) 2019 AI Solve.
Accepted [+] [X] Rockman VR New entry submitted by NPI_WOL
- SOURCES -
https://undumped.miraheze.org/wiki/Rockman_VR
Accepted [+] [X] Orbit Defender Update submitted by NPI_WOL
V.R. game
Orbit Defender (c) 199? Angel Studios.
Virtual Reality game.
Accepted [+] [X] Obake Hunter Update submitted by NPI_WOL
V.R. game
Obake Hunter (c) 2017 Capcom Co., Ltd.
Accepted [+] [X] Nomadic Update submitted by NPI_WOL
V.R. game
Nomadic (c) 2019 Diplex Co., Ltd.
Accepted [+] [X] MotorHead Update submitted by NPI_WOL
V.R. Game
MotorHead (c) 2000 Cybermind.
You only realize your mistake after you've shifted up into fifth gear and accelerated to 200 mph, your approach to the imminent corner is way too fast and you slam down on the brakes. the crash wall's staring you in the face the car goes into a spin and the impact is imminent. To make matters worser your pursuers are gaining on you and threatening to overtake. Time seems to stand still you brace yourself for the crash but at the last moment, you hit the barrier. Your car jumps but your back on the road and still in the race. Shift down to 2nd gear and hit the gas...
Motorhead is a game where speed is the essence. Set in the future, all the action takes place at four venues of the Transatlantic Speed League. Venues range from downtown highways to wide deserted roads and success is rewarded with additional course.
Along with the spectacular crashes and breathtaking speed, the most impressive thing about this game is the AI. Unlike traditional racing games, there are no fixed paths or static patterns in the Motorhead engine.
- TECHNICAL -
V-tRax hardware
This game was also released on the NRG Motion Simulator hardware.
- SOURCES -
Game's picture.
Game's screenshots.
Official website: http://www.cybermind.nl/Our%20Products/NRGr/body_nrgr.html
Accepted [+] [X] Monster Hunter X - Circle Of Saviors New entry submitted by NPI_WOL
- SOURCES -
https://undumped.miraheze.org/wiki/Monster_Hunter_X_-_Circle_Of_Saviors
Accepted [+] [X] Thunderbolt Air Update submitted by NPI_WOL
Simulator
Thunderbolt Air (c) 199? Chameleon.
- TECHNICAL -
Chameleon hardware.
Accepted [+] [X] Labyrinth Rangers Update submitted by NPI_WOL
Simulator
Labyrinth Rangers (c) 199? Chameleon.
- TECHNICAL -
Chameleon hardware.
Refused [+] [X] Realm cracked Update submitted by Guy
Realm ! (c) 1987 Unknown
Pirate tape_to_disk copy/hack.
- SOURCES -
Game's disk.
Accepted [+] [X] 4 Game in One: Rodeo Champ + Open Sesame! + Bobby is Going Home + Festival [Model P460] Update submitted by Guy
4 Game in One: Rodeo Champ + Open Sesame! + Bobby is Going Home + Festival (c) 198? Bit Corp.
- TECHNICAL -
Model P460
- SOURCES -
Game's ROM.
Accepted [+] [X] 4 Game in One: Ice Hockey + Phantom UFO + Spy Vs Spy + Cosmic Avenger Update submitted by Guy
4 Game in One: Ice Hockey + Phantom UFO + Spy Vs Spy + Cosmic Avenger (c) 198? Bit Corp.
- SOURCES -
Game's ROM.
Accepted [+] [X] Auto Racing [Model 1113] Update submitted by Guy
Auto Racing (c) 1979 Mattel Electronics
You're in the driver's seat of a Grand Prix-type course. The road snakes and twists before you. As your car starts rolling, trees and buildings rush by on either side. Your tires scream as you hurtle past them and around tight turns. You're in a race to the finish, balancing speed against control. Look out for that curve! You'll need fast reflexes and split-second timing to see what it's like to participate in one of the world's most exciting sports. Are you ready? Ladies and gentlemen, START YOUR ENGINES!
OBJECT OF THE GAME
2 players: Score 50 points before your opponent does. You get 2 points every time your opponent crashes, 1 point if you lead far enough to reach the edge of the picture. Maximum 2 cars on the course at any time.
1 player: Complete 5 laps in the shortest possible time. A crash makes you lose distance and time. Only 1 car on the course, racing against the clock.
- TECHNICAL -
Model 1113
CONTROLS
Select Course: [1] - [5]
Select Cars: [1] - [5]
Braking: Any Side Button (press one only)
Restart at Last Checkpoint: Any Side Button
Confirm Car/Course: [ENTER]
Steering Control: Disc
- TIPS AND TRICKS -
* THE CARS: When you select a car to drive, consider these factors...
1 (white): top speed 55, acceleration POOR, cornering EXCELLENT
2 (green): top speed 65, acceleration EXCELLENT, cornering GOOD
3 (red): top speed 75, acceleration GOOD, cornering GOOD
4 (tan): top speed 90, acceleration POOR, cornering FAIR
5 (blue): top speed 90, acceleration POOR, cornering FAIR
NOTE: The TAN and BLUE cars are identical in every respect, so they should be used for two-car races when the players have equal skill.
* Pay close attention to the course you're running. As you become familiar with the road, you'll be able to anticipate the turns and steer more gradually. Radical direction changes will result in lots of crashes.
* Practice steering so you can make smooth direction changes. The less skidding and sliding your car does the faster it can go.
* Stay off the grass as much as possible, to keep from slowing down.
* If you are going out of control, do whatever you can to stay away from the blue patches of water, especially when you're running one car against the clock.
* Steer by pressing the Disc on the edge that approximates the car's direction. If you press the east side of the Disc when the car is going west, you'll lose all control of the vehicle.
- STAFF -
Programming: Larry Zwick
- SOURCES -
Game's ROM.
Refused [+] [X] Slot MOMOKDUWOK New entry submitted by Iam89
Memek
Croot di bokong, croot di muka, croot di mulum,