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Tape 12: Castle of Horror + Four Famous Freebies

Bally Astrocade cass. published by WaveMakers

Not listed in MAME yet

Tape 12: Castle of Horror + Four Famous Freebies screenshot

Tape 12: Castle of Horror + Four Famous Freebies © 1982 WaveMakers

Castle of Horror
You will find yourself in a room surrounded by monsters whose only mission is to kill and destroy: you are the target. You have been armed with the skill to zap out blocks and build barricades to protect yourself against the relentless onslaught of the monsters. You are given 5 lives, use them wisely. Each monster has its own strengths and weakness; learn them to use against them.

It will take some practice to learn to 'ZAP' blocks in the position you wish to prevent the monster attack. Once you get the hang of it you can destroy them. If a monster hits your wall or crashes into a follow monster he is destroyed and you receive points. Beware; higher level monsters can destroy a block if they hit it. You cannot replace a block once it has been destroyed, nor can you "zap" a block on top of a monster. If a monster finds himself in a block which has been zapped on him he can turn it into a shield which he can pass through but you cannot. If it looks like all is lost you can pass through the escape door on the bottom if it is open.

Four Famous Freebies

1)Brick 'N The Wall
This is a BASIC version of BREAKOUT. The object of BRICK 'N THE WALL is to clear the screen of bricks. The game isn't fast (it actually starts out quite slow). The paddle is a bit sluggish too (but this is typical of most BASIC programs that read the hand controller's knob). I finished playing a complete game. It took a bit of time to adjust to the game's speed, but if I'd typed this in myself in 1982, then I wouldn't have regretted it. Certainly, keep in mind that this is a BASIC program; don't expect the fast speed or intensity of the game BRICKYARD.

2) Invasion Force
This game works similarly to Space Invaders in that the characters march across the screen, when they hit the sides, they move down a row. If you let them get down to your gun emplacement, you'll be destroyed.

Hint: You gain more points by hitting two Invaders when they converge or damage the force field on either side of the screen with an explosion from an exploding Invader. For these feats, you get an additional 50 points plus what you would normally get for one Invader. The top Invaders are worth more than lower ones.

3) Mazemaker I & II
This maze is far from the most complex Mike offers. This maze is a TOUGHIE! Mike has added an audio stress factor similar to the Bally Space Invaders cartridge. Merely move Joystick in desired direction to travel.

Move the + in the desired direction of travel using joystick (1). Time is limited. If you don't make it, you may go back and start over. The AstroBASIC version uses the new two-letter "AstroBASIC" sound-port variables.

4) Sideswipe
Your goal is to steer your car through and around the other vehicles on the road at the same time making sure you don't hit the sides of the road. Your car is the one with the broken boxes at the top of the screen. The road moves up toward you from the bottom of the screen

TRIVIA

These programs are also presented as type-in programs with the tape.

STAFF

Written by: Mike Peace

SOURCES

Game's Tape.