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Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell [Model NUS-ND4J]

Nintendo 64 cart. published 25 years ago by Konami Co., Ltd.

Listed in MAME

Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell [Model NUS-ND4J] screenshot

悪魔城ドラキュラ黙示録外伝 ~レジェンドオブコーネル~ © 1999 Konami Company, Limited.
(Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell)

Konami goes for the throat with a bone-chilling prequel to Akumajou Dracula Mokushiroku.

Akumajou Dracula Mokushiroku Gaiden gives gamers four frightening quests to complete in the same horror-filled landscape that haunted televisions in Akumajou Dracula Mokushiroku. This new edition of Akumajou Dracula is not an entirely new game, but devoted vampire hunters will be impressed with improved graphics, two new adventures and an engaging cast of new characters.

Eight years before Reinhardt and Carrie ended Dracula's reign of horror in Akumajou Dracula Mokushiroku, a powerful werewolf named Cornell found himself wrapped up in a similar situation. Dracula's minions kidnapped the man-wolf's younger sister, forcing him to hunt down the devilish bloodsucker.

As Cornell fights his way through the cadaver-filled landscapes of Dracula's domain, the plot becomes intertwined with the storyline which will drive the adventures Reinhardt and Carrie eight years later.

Players familiar with the first game will notice that many of the seemingly familiar landscapes are filled with unexpected twists. Konami re-used the texture maps and basic level design from Akumajou Dracula Mokushiroku, but in Legacy of Darkness the puzzles and landscapes have been rearranged. A building which was demolished in Akumajou Dracula Mokushiroku, for example, could be in perfect condition in Legacy of Darkness.

Cornell explores some all-new levels throughout his journey as well, including an eerie ghost galleon guarded by a toothy lake monster. With hi-res graphics supplied by the Expansion Pak, old and new areas alike look much better than in the previous Akumajou Dracula.

Once players defeat Dracula using Cornell, three additional quests await. The second adventure stars a demon-hating ruffian named Henry. The action takes place eight years after Cornell's adventure, in the same time period as Akumajou Dracula Mokushiroku. Players should recognize the brave hero, because as a child Henry was saved from certain death by Cornell. To complete Henry's portion of the game, players must rescue captured children throughout Dracula's domain within an allotted amount of time.

As an added bonus, Reinhardt Schneider and Carrie Fernandez -- the stars of Akumajou Dracula Mokushiroku -- are the third and fourth characters available in the game. Players skilled enough to unlock this gallant duo must complete each hero's individual quest against Dracula to conquer the game.

Akumajou Dracula Mokushiroku Gaiden may not be the all-new adventure that fans of the series are looking for, but it would be a mistake to brush it aside as a mere regurgitation of Akumajou Dracula Mokushiroku. Redesigned levels, superior graphics and two all-new heroic quests make Legacy of Darkness a worthwhile play for any gamer with the guts to re-enter Konami's dark world.

TECHNICAL

Game ID: NUS-ND4J-JPN

TRIVIA

Akumajou Dracula Mokushiroku Gaiden was released on December 25, 1999 in Japan.

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SERIES

1. Akumajou Dracula [Model KDS-AKM] (1986, Famicom Disk System)
2. Akumajou Dracula [Model RC744] (1986, MSX 2)
3. Dracula II - Noroi no Fuuin [Model KDS-DRK] (1987, Famicom Disk System)
4. Akumajou Dracula [Model GX768] (1988, Arcade)
5. Dracula Densetsu [Model DMG-CVJ] (1989, Game Boy)
6. Akumajou Densetsu [Model KON-RC845] (1989, Famicom)
7. Dracula Densetsu II [Model DMG-CWJ] (1991, Game Boy)
8. Akumajou Dracula [Model SHVC-AD] (1991, Super Famicom)
9. Akumajou Dracula X - Chi no Rondo [Model KMCD3005] (1993, PC-Engine CD)
10. Vampire Killer [Model T-95043] (1994, Mega Drive)
11. Akumajou Dracula XX [Model SHVC-ADZJ] (1995, Super Famicom)
12. Akumajou Dracula X - Gekka no Yasokyoku [Model SLPM-86023] (1997, PlayStation)
13. Akumajou Dracula - Shikkokutaru Zensoukyoku [Model DMG-ADNJ-JPN] (1997, Game Boy)
14. Akumajou Dracula Mokushiroku - Real Action Adventure [Model NUS-ND3J] (1999, Nintendo 64)
15. Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell [Model NUS-ND4J] (1999, Nintendo 64)
16. Akumajou Nendaiki - Akumajou Dracula [Model SLPM-86754] (2001, PlayStation)
17. Akumajou Dracula - Circle of the Moon [Model AGB-AAMJ-JPN] (2001, GBA)
18. Castlevania - Byakuya no Concerto [Model AGB-ACHJ-JPN] (2002, GBA)
19. Castlevania - Akatsuki no Minuet [Model AGB-A2CJ-JPN] (2003, GBA)
20. Castlevania [Model SLPM-65444] (2003, PS2)
21. Akumajou Dracula - Sogetsu no Jujika [Model NTR-P-ACVJ] (2005, Nintendo DS)
22. Akumajou Dracula - Yami No Juin [Model SLPM-66175] (2005, PS2)
23. Akumajou Dracula - Gallery of Labyrinth [Model NTR-ACBJ-JPN] (2006, Nintendo DS)
24. Akumajou Dracula X Chronicle [Model ULJM-05287] (2007, PSP)
25. Akumajou Dracula Ubawareta Kokuin [Model NTR-YR9J-JPN] (2008, Nintendo DS)
26. Akumajou Dracula - The Arcade (2008, Arcade)

STAFF

Director: Yuji Shibata
Planner: Yuji Shibata, Takeo Yakushiji, Koichi Yagi, Tomohiro Morisawa, Hiroshi Shibata
Writer: Takeo Yakushiji, Koichi Yagi
Planning Support: Kazuhiro Yamada, Kenichi Harada, Kentaro Motomura

Program Staff
System Programmer: Hiroshi Shibata
Camera Programmer: Koichi Yagi
Player Programmer: Hiroshi Shibata
Enemy Programmer: Yuji Shibata, Naohisa Morota, Kazuhiro Yamada, Nobuhiro Kono, Masaki Morimoto, Ken Yokota
Boss Programmer: Yuji Shibata, Naohisa Morota, Mizuhiro Sato, Kenji Yamamoto
Field Programmer: Takashi Kamio, Nobuhiro Kono, Masaki Morimoto, Ken Yokota
Effect Programmer: Kenji Yamamoto, Tappei Nakano
Menu Programmer: Yasuhito Otsuka, Mizuhiro Sato
Demonstration Programmer: Yasuhito Otsuka, Mitsuru Kawahara, Yukio Toyama

Design Staff
Chief Designer: Tomohiro Morisawa
Player Character Designer: Tomohiro Morisawa, Kenichi Harada
Enemy Character Designer: Tomohiro Morisawa, Kazuhiko Ninomiya, Kenichi Harada
Field Designer: Keiko Ohashi, Ai Shibata, Takahiro Nakajima, Kentaro Motomura
Effect Designer: Kentarou Sei, Naoyuki Kawata
Menu Designer: Keiko Ohashi
Motion Designer: Tomohiro Morisawa, Kazuhiko Ninomiya, Kenichi Harada
Design Support: Yoshiaki Koya, Shinji Nakamura
CG: Tomohiro Morisawa, Keiko Ohashi, Ai Shibata, Takahiro Nakajima, Kenichi Harada, Kentaro Motomura

Sound Staff
Sound Director: Tomoya Tomita
Sound Effect: Tomoya Tomita, Kozo Nakamura
Composer: Masahiko Kimura
Voice Actor: John Nuzzo (as Cornell), Takashi Bratcher (as Henry (Boy)), Scott McCulloch (as Narration)
KME Staff: Sumiko Shindo, Video Sunmall Studio

Design Direction Staff
Producer: Kazuhiro Namba, Etsunobu Ebisu
Graphic Designer: Satoko Naito
Illustrator: Kazuhiko Ninomiya, Megumi Wakayama
Executive Producer: Shigeharu Umezak

SOURCES

Game's ROM.