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Age of Speed

Adobe Shockwave game published by Miniclip SA

Impossible to emulate

Age of Speed © 200? Miniclip SA.

A racing game with 4 environments, 4 tracks each. All the environments are set in distant future.

Compete in clouds, underground, underwater and outrun lava. Defeat jumps, corkscrews and loops.

TECHNICAL

Uses Adobe ShockWave
Players: 1
Controls: 4 arrows

TRIVIA

The game uses 2 scoring systems: the race scoring system is based on coin collection and average speed, where the post-race system is based on a table and is absolutely separate. No points for any place are written to race score.

SCORING
Coin 200; 500 or 1000 points (always random, during race only)
Ending position 1 (post-race table only) 10 points
Ending position 2 (post-race table only) 8 points
Ending position 3 (post-race table only) 6 points
Ending position 4 (post-race table only) 4 points
TIPS AND TRICKS

* Even if you have to complete 16 courses, you only need to memorize first 4 tracks driven high through the clouds as all the following environments have the same course layouts.
* The underground courses feature falling debris, but they're just harmless textures - you don't need to watch out for them.
* The lava on last environment isn't actually burning (contrary to pre-race screens) - it doesn't harm any competitors.
* Watch out before jumps: you may land below course when you take off too slowly.
* All 4 cars have the same specifications, so it doesn't matter which one you choose either for championship or quick race.

SERIES

1. Age of Speed
2. Age of Speed 2
3. Age of Speed - Underworld

STAFF

Produced by Silent Bay Studios for Miniclip.

SOURCES

Game's pack.