![Space Armada [Model 3759] Space Armada [Model 3759] screenshot](images/game/60953_1.png)
Space Armada © 1981 Mattel Electronics.
Start the game and HERE THEY COME -- 4 rows of menacing monsters -- an armada of trouble! You begin with 6 laser guns and 3 bunkers. The descending targets drop bombs on you and your bunkers. Hit the elusive red flying saucer for big points and some damage repair! Every time you clear the screen of targets, the challenge gets tougher -- more bombs, guided missiles, and many, many surprises! Fire away!
Score as many points as possible for shooting descending Space Armada targets, before any of them land. Each time a screen full of targets is cleared a new Armada appears with higher point values...and sometimes new offensive weapons.
Model 3759
Space Armada is a clone of the arcade game Space Invaders. According to Mattel lawyers, the copyright of the original game hadn't been properly protected. Any other company could make their own version as long as they changed the name.
Space Armada was the first Intellivision game to take advantage of sequencing GRAM to create the illusion of more than eight moving objects (sprites) on-screen at one time.
| Every screenful of targets is worth more than the preceding Armada. The first set of targets are worth 10 points each; the second set are 20 points, and so on (you do not score any points when you hit a bomb or projectile). The red flying saucer at the top of the screen gives you bonus points when you hit it...a random number from 1 to 32, times the current value of each target. So, hitting the flying saucer in the fifth screen could give you over 1,500 points! |