Winds of Thunder © 1993 Hudson Soft.
Winds of Thunder is an intense horizontal fantasy-themed shooter. The player takes control of a flying warrior called Rand? (aka Landis) who embarks on a long journey to defeat the six Lords Of Mistral and their evil master Dark Zaggart. Interestingly the player can freely pick one of the six available stages in any order. Our hero doesn't come empty handed and suits of magic armors greatly help him in his quest. These enchanted and wonder items allow him to control the powers of the four elements, namely Earth, Fire, Wind and Water. But there's a catch and Rand? faces the difficult choice of selecting the most appropriate armor before rushing into battle. The almighty armors can be boosted by special items that defeated foes leave behind - they can be upgraded from pathetic single shots to fireworks of lethal blasts of energy. If all of this wasn't enough to take those horde of monsters down, Rand? can also use his sword to strike enemies foolish enough to wander too close to him. Finally, in order to survive desperate situations, powerful bombs can be unleashed to wipe out most of the unwanted foes on screen. Money (in the shape of colored gems) is also an important component of the game and can be used to purchase special powers such as shields, bombs, health and more.
![Goodies for Winds of Thunder [Model HCD3039]](images/covermini160/58461_1.jpg)
Game ID: HCD3039
Winds of Thunder was released on April 23, 1993 (Friday) in Japan at a retail price of 6,800 JPY.
Reviews:
[FR] April 1993 - Consoles + No. 19: 91/100
Export releases:
[US] "Lords Of Thunder [Model TGXCD1033]"
The game is not related to Gate Of Thunder released in 1992 and both titles only share the word 'Thunder' in common.