Garou Densetsu 2 - Arata-Naru Tatakai [Model SHVC-DJ]

Garou Densetsu 2 - Arata-Naru Tatakai [Model SHVC-DJ] screenshot
Port
33 Years old Nintendo Super Famicom cart. Takara Co., Ltd. [Japan]

Garou Densetsu 2 - Arata-Naru Tatakai © 1993 Takara Company, Limited.

Garou Densetsu 2 serves as the Super Famicom’s definitive leap forward for the series, bringing a massive 20-megabit experience to the console. The game introduces fan-favorite combatants such as Mai Shiranui and Big Bear, while refining the multi-plane fighting system that allows players to seamlessly shift between the foreground and background—a signature design choice that differentiated the Fatal Fury series from other 2D fighters of the era.

Goodies for Garou Densetsu 2 - Arata-Naru Tatakai [Model SHVC-DJ]
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TECHNICAL

GAME ID: SHVC-DJ

TRIVIA

Garou Densetsu 2 for SFC was released on November 26, 1993 (Friday) in Japan.

Multi-Plane Combat: The series' hallmark feature—the ability to jump between planes—is fully realized here. This depth adds a layer of spatial strategy, allowing players to dodge incoming projectiles or set up cross-up attacks in a way that feels unique to the Garou engine compared to the static plane of Street Fighter II.

Expansion of the Roster: Fatal Fury 2 was a massive leap from the original, jumping from three playable characters to eight. This allowed for a much deeper competitive meta, as each character—from the agile Mai Shiranui to the powerhouse Big Bear—brought distinct attack ranges, movement speeds, and special move properties that players had to master.

Arcade-to-Console Ambition: Takara’s marketing leaned heavily into the "arcade-at-home" experience, highlighting the large, detailed character sprites and fluid animation cycles. At 20 megabits, it was an impressive technical achievement for 1993, managing to retain the frenetic pace and visual fidelity of the original SNK arcade board.

Diverse Game Modes: The game catered to various playstyles by offering "Champion Battle" (Single-player campaign), Street Fight (Two-player versus mode), and a Battle Royal mode, ensuring that both competitive groups and solo players had dedicated environments for their matches.

Trivia Goodies
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TIPS AND TRICKS
This version allows the player to control the four boss characters. When the TAKARA screen appears, wait for the music to start playing, then press B, A, X, Y, Up, Left, Down, Right, L, R. Terry will say "OK!" to confirm the code. This code also unlocks difficulty level 8.
SOURCES
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See Goodies section.
ROM dump (MAME).