![DrumMania [Model GQ881] DrumMania [Model GQ881]](images/marquees/3607.jpg)
![DrumMania [Model GQ881] DrumMania [Model GQ881] screenshot](images/game/3607_1.png)
DrumMania © 1999 Konami Company, Limited.
DrumMania is a game where colored notes travel down the screen which correspond with color coded parts of an electronic drum set. The player must hit the drum parts when the notes reach the bottom of the screen in order to fill in missing drum parts from a song.
![Goodies for DrumMania [Model GQ881]](images/covermini160/3607_1.jpg)
GAME ID: GQ881
Konami Bemani System 573 Digital Hardware
Main CPU : R3000A 32 bit RISC processor, Clock - 33.8688MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
Main RAM: 2 Megabytes
Video RAM: 2 Megabyte
Sound RAM : 512 Kilobytes
Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution : 256x224 - 740x480
Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
Other Features : custom geometry engine, custom polygon engine, MJPEG decoder

Released in July 1999 in Japan.
Export releases: "Percussion Freaks".
Konami Music Entertainment released a limited-edition soundtrack album for this game (DrumMania Original Soundtracks - KMCA-18) on 06/08/1999.