
New Rally-X © 1981 Namco.
New Rally-X is a scrolling, overhead maze-based racing game in which the player drives a racing car around a maze and must collect ten yellow flags before the car's fuel runs out. In-game opponents consist of red enemy cars that pursue and try to ram into and destroy the player's car. The enemy cars are faster moving than the player's vehicle.
The player's car automatically moves in whichever direction the joystick is pushed and if it runs into a wall, it will turn automatically and continue moving. To disrupt the chasing enemy cars a smoke-screen can be activated that trails behind the player's car, causing any pursuing vehicles to crash. Activating the smoke screen uses a significant amount of fuel, so players must be careful to not overuse it.
Each maze also has rock formations and crashing into these will result in the loss of a player car. A radar display to the right-hand side of the playing area shows the relative positions of the flags, rocks and enemy vehicles.
In addition to the standard ten flags, each maze also contains a special flag (indicated by the letter S). If collected, the value earned for the round's remaining flags doubles from 100 to 200 points. If the player dies before the end of that round, the flag value is set back to 100 points and the double bonus is lost.
The mazes also contain a 'lucky flag'. This is marked with the letter 'L' and - providing there are still standard flags remaining - awards the player extra points for remaining fuel, after which the round will continue as normal. Upon completion of a round, bonus points are awarded based on how much fuel the player has remaining.
As players progress through the rounds, the number or pursuing enemy cars increases.
Main CPU: Zilog Z80 (@ 3.072 Mhz)
Sound Chips: Namco 3-channel WSG and discrete circuitry for the crash sound.
Players: up to 2 (alternate turns)
Control: 4-way joystick
Buttons: 1 (SMOKE SCREEN)

New Rally-X was released in February 1981 in Japan and in March 1981 in the USA, but only as an upgrade kit distributed by Midway Manufacturing for Rally-X cabinets.
The 'Namco 1980 1st' refers to the release of Rally-X in November 1980.
While the original Rally-X, released under a Bally/Midway license, was a moderate hit in North America, Bally/Midway only distributed this updated version as an upgrade kit for Rally-X cabinets. The game appeared quite frequently in mainland Europe and the United Kingdom, mainly in the form of uncredited bootlegs. It was at least as popular as Rally-X in these regions, if not more so, primarily due to the game's greater playability and abundance of bootleg board stock.
Differences from Rally-X:
* The graphics for the cars and boundary walls have been slightly improved.
* The game has new background music, which many players have found quite enjoyable. The BGM is longer than in Rally-X. Moreover, challenging stages have separate music.
* New Rally-X shows how many cars and rocks there are before a challenging stage. The challenging stages' brief has an information telling you the red cars won't move until the fuel runs out.
* The stage layouts have been simplified in order to reduce dead ends that a player could become trapped in.
* The number of enemy cars that appear in each stage has been reduced.
* The addition of the Lucky flag.
* The position of the special flag is indicated on the radar by the blinking yellow dot.
* By default, you now get an extra life at 80,000 points in addition to 20,000 points.
* The number of rocks and enemy cars is indicated before each Challenging Stage.
New Rally-X is used as a loading game in "Ridge Racers" for the Sony PSP; it can also be selected as a mini-game.
| Collecting a flag | 100 points x the flag collected up to a maximum of 1,000 points (If you lose a life, the points awarded will reset when you start the stage over). |
| Special flag | Doubles points for the special flag and all flags collected thereafter until you clear the stage or lose a life. If you clear the round without losing a life, the last flag is always worth 2,000 points because it is guaranteed that at some point, you will have collected the special flag. However, losing a life will cancel the special flag's scoring effect when you have to start the stage over. |
| Lucky flag | Normal flag points plus points for remaining fuel. |
| End of round bonus | points for remaining fuel. |
Sony PSP (may.2, 2005) Namco Museum [Model UCKS-45005] : as 'New Banggor'