Accepted [+] [X] Alias Runner New entry submitted by Andrzej Warszawski
- DESCRIPTION -
Run away from the competition
- TECHNICAL -
Uses Adobe ShockWave
Players: 1
Controls: 4 arrows
- TRIVIA -
The player is running away from an unknown corporation in a red Renault 5.
The parking in front of a theater (just after the first hill) has an unplayable Ferrari 360 Modena driven by the player in FFX Racing - one of previous games from FFX.
- UPDATES -
The first version of Alias Runner was incomplete - it had wrong detection of collisions making the game hard (if not impossible) to complete, mainly near the canal. This was fixed in the next version, known unofficially as FFX Runner beta. The next version swaps FFX logos with 'Blu' company logos (both as fuel collectibles and the
commercial billboard in the canal), has a blank screen with 'Gioca' clickable button; after clicking it, the title screen with a comic page and 'loading' text shows up (previous version contained only an FFX self-advertisement).
- TIPS AND TRICKS -
* Perform a 90-degree turn: press down arrow and the arrow opposite to the desired turn. You can use this tip to make a quick U-turn.
* When you're in the tunnel near the railroad crossing, and the gates open, don't make a U-turn. Instead perform a second lap and run through the crossing.
* Don't stop before the railroad crossing (after a drive in the canal). Put the pedal to the metal.
* You have to collect every fuel and repair collectible you encounter on the road: when you miss a fuel collectible when you're running low on it, you'll run out soon making your getaway impossible. When your car is about to be destroyed and you missed a repair collectible, you'll have to start over.
- STAFF -
Produced by Officine Pixel.
- SOURCES -
Game's pack.
Accepted [+] [X] Candystand Road Rally Update submitted by Andrzej Warszawski
Candystand Road Rally (c) 200? Candystand
A game inviting you to tackle 9 challenging rounds during clear day,
clear night and foggy days. Don't forget to watch out for damage and fuel.
Legs' details: length, time and weather conditions:
Leg #1 = 20 miles, clear day, suburban road leading to the city;
Leg #2 = 23 miles, clear day, desert;
Leg #3 = 25 miles, clear day, desert leading to the city, features a gas and repair station;
Leg #4 = 22 miles, clear night, desert;
Leg #5 = 25 miles, clear night, desert leading to the city, features a gas and repair station;
Leg #6 = 15 miles, foggy day, desert;
Leg #7 = 15 miles, foggy day, suburban road leading to the city;
Leg #8 = 20 miles, clear day, suburban road among mountains, features the last gas and repair station;
Leg #9 = 35 miles, clear day, suburban road leading to the city, checkered flag and trophy, features aggressive drivers.
- TECHNICAL -
Uses Adobe ShockWave
Players: 1
Control: mouse (steering)
Keys: 2
either [CTRL] = gas, either [SHIFT] = shift up (only when CTRL is released).
- TRIVIA -
CandyStand Road Rally is an advergame - LifeSavers logos are advertised on both lower corners of the screen (almost all legs). Only legs #1; #8 and #9 show one 'LifeSavers 5 flavor' ad on the lower right corner.
Other LifeSavers logos advertised in Candystand Road Rally are Pep-o-mint and Wint-o-green.
The tachometer may not be complete - even if the tachometer (x1000 rpm) shows 6 and 7 (quickly alternating), the engine hasn't reached that number.
- TIPS AND TRICKS -
* The fuel and damage meters aren't decorations - they work and when either you don't have much fuel or you heavily damaged the car, you need to stop at the gas stations (which also serve as repair garages). You have the opportunity to do so when the odometer reaches 50; 100 and 150.
* Watch the odometer: prepare to slow down when it strikes 49; 99 and 149. Then move the car to the right, refuel and repair the car.
* You have 3 'minutes' to complete 8 legs. The 9th (last) leg has a '5-minute' time limit as the enemies are changing lanes here and is the longest drive of all 9.
* You can easily see all the cars and the gas station on the night drives.
* Watch yourself on the foggy drives: the fog is dense and you may not see every car. But all have a yellow stripe running through the body.
* When the engine is on high revs, shift up immediately! Continuous drive on too high revs causes damage filling the meter.
* Don't drive too long on the roadsides: they damage the car.
* Heavy crashes into opponents cause the damage meter to fill quickly and stop the car to 0.
* Game over can be reached in 4 ways: destruction of the car, no fuel, time over and reaching the finish line after 200 miles.
- STAFF -
Produced by Skyworks Technologies inc. for CandyStand (back then owned by Wrigley).
- SOURCES -
Game's Pack.
Accepted [+] [X] Age of Speed New entry submitted by Andrzej Warszawski
- DESCRIPTION -
A racing game with 4 environments, 4 tracks each. All the environments are set in distant future.
Compete in clouds, underground, underwater and outrun lava. Defeat jumps, corkscrews and loops.
- TECHNICAL -
Uses Adobe ShockWave
Players: 1
Controls: 4 arrows
- TRIVIA -
The game uses 2 scoring systems: the race scoring system is based on coin collection and average speed, where the post-race system is based on a table and is absolutely separate. No points for any place are written to race score.
- SCORING -
Coin: 200; 500 or 1000 points (always random, during race only)
Ending position 1 (post-race table only): 10 points
Ending position 2 (post-race table only): 8 points
Ending position 3 (post-race table only): 6 points
Ending position 4 (post-race table only): 4 points
- TIPS AND TRICKS -
* Even if you have to complete 16 courses, you only need to memorize first 4 tracks driven high through the clouds as all the following environments have the same course layouts.
* The underground courses feature falling debris, but they're just harmless textures - you don't need to watch out for them.
* The lava on last environment isn't actually burning (contrary to pre-race screens) - it doesn't harm any competitors.
* Watch out before jumps: you may land below course when you take off too slowly.
* All 4 cars have the same specifications, so it doesn't matter which one you choose either for championship or quick race.
- SERIES -
1. Age of Speed
2. Age of Speed 2
3. Age of Speed - Underworld
- STAFF -
Produced by Silent Bay Studios for Miniclip.
- SOURCES -
Game's pack.