Human Grand Prix III - F1 Triple Battle [Model SHVC-AGXJ-JPN]

Human Grand Prix III - F1 Triple Battle [Model SHVC-AGXJ-JPN] screenshot
32 Years old Nintendo Super Famicom cart. Human Ent. [Japan]

Human Grand Prix III - F1 Triple Battle © 1994 Human Ent.

Human Grand Prix III: F1 Triple Battle serves as the third entry in the series. As with its predecessors, it is a Formula One racing simulation that utilizes the Super Famicom's Mode 7 graphics engine to provide a low, immersive perspective of the track. It is officially licensed by FOCA, allowing the use of real-world driver and team names from the 1994 Formula One season.

TECHNICAL

GAME ID: SHVC-AGXJ-JPN

TRIVIA

Released on September 30, 1994 (Friday) in Japan.

Official Partnerships: The game features licenses from both FOCA (Formula One Constructors Association) and Fuji TV, the latter of which served as the official Japanese broadcast carrier for Formula One races at the time.

English-Language Interface: Despite being released exclusively in Japan, an interesting design choice by Human Entertainment was to keep the in-game text in English, making it more accessible to non-Japanese-speaking F1 enthusiasts.

Expansion of Modes: The game features a Battle mode (similar to exhibition or single-race modes), a full regular season mode, and a time trial mode for players to hone their skills on the world's premier road courses.

STAFF
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Main Programming: Keiji Kushida
Progress Programming: Hiroko Katou, Akira Nakayama
Opening Programming: Hiroyuki Abe
Ending Programming: Ryuichi Ito
Art Director: Makoto Kawamoto
Main Graphic: Hiroyuki Yonezawa
Graphic: Mitsuru Sawamura, Hal.K, Masayuki Yoshioka
Main Composer & Programming: Takamitsu Kajikawa
Compose & Programming: Hirotaka Kato
Sound Effect Design: Masamichi Yamazaki, Masahiko Hagio, Shinji Fujino
Special Adviser: Ikko Kumagai
Test Driver: Takuma Kurata, Nobuo Saitō, Kenji Shimizu, Kouji Hiraki, Takuya Fujimura
Produce: Hidenori Yagi
Planning & Director: Hifumi Kouno
SOURCES
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ROM dump (MAME).