Members can view Goodies!
đ Login
đ Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
âčïž Info
đ Goodies
4
đŸ ROM
âïž Edit
đ€ Upload
Edit the information for
Gousou Jinrai Densetsu - Musya [Model SHVC-MY]
NAME
E-MAIL
Actual Entry (non editable)
Gousou Jinrai Densetsu - Musya (c) 1992 Datam Polystar Gousou Jinrai Densetsu: Musya is a side-scrolling action-platformer set in a dark, supernatural version of feudal Japan. The game tasks players with controlling a warrior equipped with a legendary spear to fight against waves of demonic entities and corrupted samurai. It is often noted for its somber, atmospheric art style and its focus on methodical, deliberate combat rather than fast-paced action. - TECHNICAL - GAME ID: SHVC-MY - TRIVIA - Released on April 21, 1992 (Tuesday) in Japan at a retail price of 8,800 JPY. Atmospheric Narrative: The title focuses heavily on a "dark fantasy" interpretation of historical Japan. Unlike more colorful or arcade-like action games of the era, Musya utilizes a muted, grit-heavy color palette to convey a sense of dread and ancient menace throughout its various environments. Combat Focus: The playerâs primary tool is a spear, which dictates the gameplay rhythm. Combat requires careful spacing and timing, as the spearâs reach is significant but leaves the player vulnerable during recovery frames. Mastering the reach and angle of the spear attacks is critical to surviving encounters with the game's tougher, more aggressive boss enemies. Unique Progression: The game features a distinct magic system that consumes spiritual energyâoften represented by icons reflecting the warrior's focusâallowing for screen-clearing special attacks that are vital for managing the game's more crowded combat sections. Reviews: [FR] March 1992 - Consoles + N.8 (Page 71): 32/100 [FR] July 1992 - Joypad N.10: 65/100 Average note: 48.5/100 - SOURCES - ROM dump (MAME).
Your Changes (editable)
Gousou Jinrai Densetsu - Musya (c) 1992 Datam Polystar Gousou Jinrai Densetsu: Musya is a side-scrolling action-platformer set in a dark, supernatural version of feudal Japan. The game tasks players with controlling a warrior equipped with a legendary spear to fight against waves of demonic entities and corrupted samurai. It is often noted for its somber, atmospheric art style and its focus on methodical, deliberate combat rather than fast-paced action. - TECHNICAL - GAME ID: SHVC-MY - TRIVIA - Released on April 21, 1992 (Tuesday) in Japan at a retail price of 8,800 JPY. Atmospheric Narrative: The title focuses heavily on a "dark fantasy" interpretation of historical Japan. Unlike more colorful or arcade-like action games of the era, Musya utilizes a muted, grit-heavy color palette to convey a sense of dread and ancient menace throughout its various environments. Combat Focus: The playerâs primary tool is a spear, which dictates the gameplay rhythm. Combat requires careful spacing and timing, as the spearâs reach is significant but leaves the player vulnerable during recovery frames. Mastering the reach and angle of the spear attacks is critical to surviving encounters with the game's tougher, more aggressive boss enemies. Unique Progression: The game features a distinct magic system that consumes spiritual energyâoften represented by icons reflecting the warrior's focusâallowing for screen-clearing special attacks that are vital for managing the game's more crowded combat sections. Reviews: [FR] March 1992 - Consoles + N.8 (Page 71): 32/100 [FR] July 1992 - Joypad N.10: 65/100 Average note: 48.5/100 - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: