Gousou Jinrai Densetsu - Musya [Model SHVC-MY]

34 Years old Nintendo Super Famicom cart. Datam Polystar [Japan]

Gousou Jinrai Densetsu - Musya [Model SHVC-MY] screenshot

Gousou Jinrai Densetsu - Musya © 1992 Datam Polystar

Gousou Jinrai Densetsu: Musya is a side-scrolling action-platformer set in a dark, supernatural version of feudal Japan. The game tasks players with controlling a warrior equipped with a legendary spear to fight against waves of demonic entities and corrupted samurai. It is often noted for its somber, atmospheric art style and its focus on methodical, deliberate combat rather than fast-paced action.

8,800 JPY
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TECHNICAL

GAME ID: SHVC-MY

TRIVIA

Released on April 21, 1992 (Tuesday) in Japan at a retail price of 8,800 JPY.

Atmospheric Narrative: The title focuses heavily on a "dark fantasy" interpretation of historical Japan. Unlike more colorful or arcade-like action games of the era, Musya utilizes a muted, grit-heavy color palette to convey a sense of dread and ancient menace throughout its various environments.

Combat Focus: The player’s primary tool is a spear, which dictates the gameplay rhythm. Combat requires careful spacing and timing, as the spear’s reach is significant but leaves the player vulnerable during recovery frames. Mastering the reach and angle of the spear attacks is critical to surviving encounters with the game's tougher, more aggressive boss enemies.

Unique Progression: The game features a distinct magic system that consumes spiritual energy—often represented by icons reflecting the warrior's focus—allowing for screen-clearing special attacks that are vital for managing the game's more crowded combat sections.

Reviews:
[FR] March 1992 - Consoles + N.8 (Page 71): 32/100
[FR] July 1992 - Joypad N.10: 65/100

Average note: 48.5/100

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ROM dump (MAME).