Final Fantasy V [Model SHVC-F5]

Final Fantasy V [Model SHVC-F5] screenshot
34 Years old Nintendo Super Famicom cart. Square Co., Ltd. [Japan]

Final Fantasy V © 1992 Square Company, Limited.

Final Fantasy V is celebrated for its deep character customization system and its emphasis on strategic versatility. The narrative follows Bartz Klauser and his companions as they protect the world’s elemental crystals from the sorcerer Exdeath. While Final Fantasy IV pushed the series toward cinematic storytelling, Final Fantasy V perfected the mechanical side of the franchise, introducing a refined "Job System" that allowed players to freely swap and master dozens of character classes.

TECHNICAL

GAME ID: SHVC-F5

TRIVIA

Final Fantasy V was released on December 6, 1992 (Sunday) in Japan.

Developmental Shift: Following the wrap-up of Final Fantasy IV in the spring of 1991, Square’s development resources were reorganized into four distinct units. This strategic pivot allowed the Final Fantasy V team to focus entirely on evolving the "Job System" pioneered in Final Fantasy III, while other teams branched out to explore new genres, including the development of Romancing SaGa and the Akira Toriyama Project (which would later evolve into Chrono Trigger).

The Job System Pinnacle: The game’s job system is widely considered the best of the 16-bit era. By allowing characters to carry over abilities from one mastered job to another, players could create unique hybrid builds, making team composition a crucial element of the strategy—a massive leap in complexity from the fixed-role party system of its predecessor.

SERIES
STAFF
👥
Director: Hironobu Sakaguchi
Image Design: Yoshitaka Amano
Music Composer: Nobuo Uematsu
Field Plan: Yoshinori Kitase, Ikuya Dobashi
Battle Plan: Hiroyuki Itou, Akihiko Matsui
Field Program: Ken Narita
Battle Program: Kiyoshi Yoshii, Katsuhisa Higuchi
Field Graphics: Tetsuya Takahashi, Hideo Minaba
Object Graphics: Kazuko Shibuya, Hiromi Ito
Battle Graphics: Masanori Hoshino, Tetsuya Nomura, Hiroshi Takai, Hirokatsu Sasaki
Menu Program: Shinichi Tanaka
Sound Program: Minoru Akao
Visual Program: Keizo Kokubo
Map Design: Kaori Tanaka, Yukiko Sasaki, Hidetoshi Kezuka
Sound Effects: Kenji Ito, Yasunori Mitsuda, Yoshihito Maekawa
Test Assistants: Akiyoshi Oota, Nobuyuki Ikeda, Mami Kawai
Executive Producer: Tetsuo Mizuno, Hitoshi Takemura
SOURCES
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ROM dump (MAME).