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Dancing Eyes
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Actual Entry (non editable)
Dancing Eyes (c) 1996 Namco. A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, "Amidar". Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera. Different powerups can be obtained to help you complete the level: Monkey: Extra Life A: Attack. Your monkey turns huge, and can walk over enemies, instantly crushing them. You also move a bit faster. D: Destroy. A large number of panels are destroyed. E: Extend. Time limit is extended. P: Paralyze. Your panel-clearing line flashes purple. If any enemies touch it, they get stunned for a while. R: Reverse. All panels switch between cleared/not cleared, or vice versa. Best found early. S: Speed Up. You move noticably faster. T: Time Stop. All enemies are frozen for a moment. A timer shows how long this lasts. W: Wide Attack. All panels near the panels you clear are also cleared. X: X-Attack. When you clear a panel, several more to the left and right of it are cleared as well. Y: Y-Attack. Same as X-Attack, but goes up and down. - TECHNICAL - Namco System 11 hardware Game ID: DC Main CPU: PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz) Sound Chips: C352 (@ 16.384 Mhz) Players: 4 Control: 8-way joystick Buttons: 3 - TRIVIA - Dancing Eyes was released in August 1996 in Japan. One of the girls in the game wears a "Soul Edge" t-shirt from Namco's 1995 game. - UPDATES - DC1/VER.A : Japan release, 15:44:41, AUG 27 1996 DC3/Ver.C : US release The collection (or maybe just the order) of 'girls' differs hugely between the US and Japan versions of the Game. - TIPS AND TRICKS - * See Through Mode: At the stage select screen press Up(x2), Down(x2), Left(x2), Right(x2), Up(x2), Down(x2), Left(x2), Right(x2). * Kansai-ben Mode: Hold Left and Button1 then press START after inserting a credit. If this code is accepted correctly, a voice is changed. Another View Change: In Show Time, press Player-2's UP or DOWN to enjoy another view. - STAFF - Concept and game designer : Masateru Umeda Game coordinate : Kohji Kenjoh Game programmer : Kyota Tanaka Visual programmer : Kohji Yamaguchi System programmer : Kiyoshi Minami Art directors : Youichiro Komoriya, Satoshi Yamaguchi Stage designers : Miki Maemori, Kanako Doi, Masanori Kimura, Satoshi Mori, Hisaharu Takahashi, Kohji Mitsunaga, Takashi Imaizumi, Mitsuru Fukuoka, Shigeo Sasaki, Junko Sasaki, Taro Okamoto, Akira Nakajima, Yukiko Yokoo, Kaname Takai, Nobuo Takahashi, Kohji Yamaguchi Logo designer : Hideaki Ito Graphic designer : Kiyotaka Tamiya Music and Sound Effects : Masahiro Fukuzawa, Minamo Takahashi, Hiroyuki Kawada, Yoshie Arakawa, Nobuyoshi Sano, Takayuki Ishikawa, Takanori Ootsuka, Hiroto Sasaki, Kazuhiro Nakamura, Akihiko Ishikawa, Keiichi Okabe, Yuri Misumi Voices : Kae Araki, Kumiko Watanabe, Michie Tomizawa, Shiho Niiyama, Rei Sakuma, Emiko Honma, Yayoi Gotoh, Hiroshi Kuwabara Chief director : Hajime Nakatani Producer : Shukuo Ishikawa - SOURCES - Game's ROMs. Game's screenshots. See goodies section.
Your Changes (editable)
Dancing Eyes (c) 1996 Namco. A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, "Amidar". Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera. Different powerups can be obtained to help you complete the level: Monkey: Extra Life A: Attack. Your monkey turns huge, and can walk over enemies, instantly crushing them. You also move a bit faster. D: Destroy. A large number of panels are destroyed. E: Extend. Time limit is extended. P: Paralyze. Your panel-clearing line flashes purple. If any enemies touch it, they get stunned for a while. R: Reverse. All panels switch between cleared/not cleared, or vice versa. Best found early. S: Speed Up. You move noticably faster. T: Time Stop. All enemies are frozen for a moment. A timer shows how long this lasts. W: Wide Attack. All panels near the panels you clear are also cleared. X: X-Attack. When you clear a panel, several more to the left and right of it are cleared as well. Y: Y-Attack. Same as X-Attack, but goes up and down. - TECHNICAL - Namco System 11 hardware Game ID: DC Main CPU: PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz) Sound Chips: C352 (@ 16.384 Mhz) Players: 4 Control: 8-way joystick Buttons: 3 - TRIVIA - Dancing Eyes was released in August 1996 in Japan. One of the girls in the game wears a "Soul Edge" t-shirt from Namco's 1995 game. - UPDATES - DC1/VER.A : Japan release, 15:44:41, AUG 27 1996 DC3/Ver.C : US release The collection (or maybe just the order) of 'girls' differs hugely between the US and Japan versions of the Game. - TIPS AND TRICKS - * See Through Mode: At the stage select screen press Up(x2), Down(x2), Left(x2), Right(x2), Up(x2), Down(x2), Left(x2), Right(x2). * Kansai-ben Mode: Hold Left and Button1 then press START after inserting a credit. If this code is accepted correctly, a voice is changed. Another View Change: In Show Time, press Player-2's UP or DOWN to enjoy another view. - STAFF - Concept and game designer : Masateru Umeda Game coordinate : Kohji Kenjoh Game programmer : Kyota Tanaka Visual programmer : Kohji Yamaguchi System programmer : Kiyoshi Minami Art directors : Youichiro Komoriya, Satoshi Yamaguchi Stage designers : Miki Maemori, Kanako Doi, Masanori Kimura, Satoshi Mori, Hisaharu Takahashi, Kohji Mitsunaga, Takashi Imaizumi, Mitsuru Fukuoka, Shigeo Sasaki, Junko Sasaki, Taro Okamoto, Akira Nakajima, Yukiko Yokoo, Kaname Takai, Nobuo Takahashi, Kohji Yamaguchi Logo designer : Hideaki Ito Graphic designer : Kiyotaka Tamiya Music and Sound Effects : Masahiro Fukuzawa, Minamo Takahashi, Hiroyuki Kawada, Yoshie Arakawa, Nobuyoshi Sano, Takayuki Ishikawa, Takanori Ootsuka, Hiroto Sasaki, Kazuhiro Nakamura, Akihiko Ishikawa, Keiichi Okabe, Yuri Misumi Voices : Kae Araki, Kumiko Watanabe, Michie Tomizawa, Shiho Niiyama, Rei Sakuma, Emiko Honma, Yayoi Gotoh, Hiroshi Kuwabara Chief director : Hajime Nakatani Producer : Shukuo Ishikawa - SOURCES - Game's ROMs. Game's screenshots. See goodies section.
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