
Dancing Eyes © 1996 Namco.
A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, Amidar. Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera.
Different powerups can be obtained to help you complete the level:
Monkey: Extra Life
A: Attack. Your monkey turns huge, and can walk over enemies, instantly crushing them. You also move a bit faster.
D: Destroy. A large number of panels are destroyed.
E: Extend. Time limit is extended.
P: Paralyze. Your panel-clearing line flashes purple. If any enemies touch it, they get stunned for a while.
R: Reverse. All panels switch between cleared/not cleared, or vice versa. Best found early.
S: Speed Up. You move noticably faster.
T: Time Stop. All enemies are frozen for a moment. A timer shows how long this lasts.
W: Wide Attack. All panels near the panels you clear are also cleared.
X: X-Attack. When you clear a panel, several more to the left and right of it are cleared as well.
Y: Y-Attack. Same as X-Attack, but goes up and down.
Namco System 11 hardware
Game ID: DC
Main CPU: PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips: C352 (@ 16.384 Mhz)
Players: 4
Control: 8-way joystick
Buttons: 3
Dancing Eyes was released in August 1996 in Japan.
One of the girls in the game wears a Soul Edge t-shirt from Namco's 1995 game.