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Wonder Boy in Monster World

Export Sega Genesis cart. published 29 years ago by SEGA of America, Inc.

Listed and emulated in MAME.

Wonder Boy in Monster World © 1992 Sega Enterprises, Limited.

North American release. Game developed in Japan. See the original for more information: "Wonder Boy V - Monster World III [Model G-5509]".

Description from the USA back cover:

Townsfolk cower in fear as legions of deadly monsters invade the planet. Only Wonder Boy can fight smart enough - and tough enough - to wipe out the terrible beasts. Sleuth out secret clues to thwart the undead. Match wits against an evil force of otherwordly dimensions. And prove the awesome strength and courage of the amazing Wonder Boy!

Goodies for Wonder Boy in Monster World
Click to enlarge
(members only)
TECHNICAL

Package ID: 670-2129
Cartridge ID: 670-2128

TIPS AND TRICKS

GAME GENIE CODES:

HWBA-BEH2 +
98BA-AAH4
Always have all weapons, armor, and boots.

AK6A-AA9Y
Can use any magic, even if you don't have it. You will also have infinite use of magic.

RHTA-A6Z4
Never die from enemy attacks.

RFET-A61C
One hit kills any enemy or boss. Works with any weapon.

94GA-B73A
Makes the Gradius or Knight swords much stronger (can kill enemies with 1 hit).

BA2A-AA4G
Walk through walls, rocks, etc.

HX2T-BB12
Coins you get from killing enemies are worth a lot more (at least 45).

RHZT-A6ZY
Jump in mid-air (multi-jumps).

E4DT-AAWE
High jump and better traction. Code must be activated by entering the "Boots" menu and making sure the "Cloth Boots" are selected.

C4DT-AAWE
Super high jump and better traction. Code must be activated by entering the "Boots" menu and making sure the "Cloth Boots" are selected.

JCDT-BTCJ
Walk a little faster. Code must be activated by entering the "Boots" menu and making sure the "Cloth Boots" are selected.

BWDT-BTCJ
Walk a little faster, and your jumps will have slow moon descent. Code must be activated by entering the "Boots" menu and making sure the "Cloth Boots" are selected.

JCDT-AALJ
Walk much faster. Code must be activated by entering the "Boots" menu and making sure the "Cloth Boots" are selected.

BWDT-AALJ
Walk much faster, and your jumps will have slow moon descent. Code must be activated by entering the "Boots" menu and making sure the "Cloth Boots" are selected.

ACHA-ATCL
Start a new game with 8 hearts.

BWHA-ATCL
Start a new game with 8 hearts, and 12 Quake magic.

RF7T-A6WW +
AB7T-AA6L
Ocarina is always available in your Items menu. NOTE: This code causes an Elixir to always show up in your Item menu as well, but you may or may not actually have an elixir.

ARFA-A2BY
The guy that gives you 3 Fire Storm's at the beginning of the game will give you 12 instead.

PORTS

CONSOLES:
Nintendo Wii [Virtual Console] [US] (apr.23, 2007) [Model MAVE]
Sony PlayStation 3 [PSN] [US] (may.22, 2012) "Wonder Boy in Monster World [Model NPUB-30327]"
Microsoft XBOX 360 [XBLA] [US] (may.23, 2012) "Sega Vintage Collection - Monster World"

COMPUTERS:
PC [Steam] [US] (may.2, 2012) "Wonder Boy in Monster World [Model 211209]" : both stand-alone and as part of "SEGA Genesis Classics Pack 5"