Winning Run © 1988 Namco.
The player would have a choice of race 'Easy Drive' or 'Technical Drive' (Auto Or Manual). Then the game would start in qualify (or Practice mode) successfully completing the course would then send the game into 'Grand Prix' mode. In both stages the player would be against an alloted time limit to get through the track.
Namco System 21 hardware
Main CPU : (3x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)
Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)
Players : 1
Control : stick
Buttons : 4
Released in Japan in late December 1988. It was released in USA and the rest of the world in February 1989.
Winning Run was NAMCO's third entry into the F-1 Genre (previously being the Pole Position series and Final Lap 1987). It was the first game to use NAMCO's new state of the art system, the System 21 'Polygonizer' utilizing flat shaded polygons and also a moving deluxe cabinet.
On the NAMCO circuit there is also a Dunlop Style Tire-Bridge with NAMCO on it.
Music composed by: Hiroyuki Kawada (Hiro)
See goodies section.