Tower & Shaft

A 15-year-old Aleck64 Cart. by Aruze

Tower & Shaft screenshot

Emulated in MAME !

Information for the following ROM(s): twrshaft


Tower & Shaft © 2003 Aruze Corp.

Goodies for Tower & Shaft
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Seta Aleck64 hardware

CPU : R4300i @ 93.75 MHz
Co-Processor : 64-bit RISC processor @ 62.5 MHz, RCP SP (Sound and Graphics Processor), and DP (Pixel Drawing Processor)
Sound : 16 bit stereo, 44.1Khz; ADPCM sound compression, up to 100PCM channels
RAM : Rambus D-RAM 36 Mbits
Res : 256 X 224 - 640 X 480
Colours : 16.8 million colors, 32-Bit RGBA, Pixel Color Frames Buffer Support & 21-Bit color video output, out of a 16.8 million color palette it can display 32,000 on screen colors at once.
Graphic Effects : Z-Buffering, Anti-aliasing, texture-mapping, fog, transparency, Ray-Tracing, Gouraud shading, (Featuring: Tri-Linear filtered mip-map interpolation, Perspective correction, Environment mapping)


Released in November 2003.


Nintendo GameBoy Advance (200?)

Game's ROM.
Game's screenshots.
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