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Tales of Phantasia [Model SHVC-ATVJ-JPN]

Nintendo Super Famicom cart. published 29 years ago by NAMCO, Ltd.

Listed in MAME

Tales of Phantasia [Model SHVC-ATVJ-JPN] screenshot

Tales of Phantasia © 1995 Namco, Limited.

Role-playing video game. First title in Namco's Tales series. The game takes place in a fantasy world of Aselia and follows Cress Albane and his allies who must travel through time in order to destroy Dhaos, a demon king who seeks to wreak havoc upon the world.

Goodies for Tales of Phantasia [Model SHVC-ATVJ-JPN]
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TECHNICAL

Cartridge ID: SHVC-ATVJ-JPN

The game includes voice clips during battles and certain story points as well as the opening theme song sequence, which necessitated the use of a high-capacity 48-megabit game cartridge.

TRIVIA

Released on December 15, 1995 in Japan.

Tales of Phantasia was developed by members of Wolf Team, a studio originally created by Telenet Japan. The story was based on an unpublished Japanese novel called Tale Phantasia, written by the game's total programmer; Yoshiharu Gotanda. The world was primarily based around Norse mythology, science fiction elements were incorporated, and some names were taken from the works of Michael Moorcock and H. P. Lovecraft to accommodate fans of western fantasy fiction. Many changes were made to Gotanda's original story, including the title, character names, and the omission of several proposed scenarios. Due to poor experiences with their parent company, the team sought a different publisher for their title.

After unsuccessfully pitching the project to Enix, they secured a publishing contract with Namco.

To help fit the voice acting into the game, the team used a sound system dubbed the Flexible Voice Drive, which enabled full recording of both the dialogue and theme song. The use of voice acting was a noted talking point leading up to the game's release.

The Linear Motion Battle System, which would become a mainstay of the series, was inspired by fighting games, which had become popular at the time.

During the later stages of development, there were internal conflicts, leading to a large number of development staff leaving Wolf Team and establishing independent development company tri-Ace.

Goodies for Tales of Phantasia [Model SHVC-ATVJ-JPN]
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(members only)
STAFF

Voices: Takeshi Kusao (Cless Alvein), Satomi Korogi (Mint Adnade), Mika Kanai (Arche Klaine), Kazuhiko Inoue (Klarth F. Lester), Kaneto Shiozawa (Dhaos)
Character Designer: Kosuke Fujishima
Game Design: Masaki Norimoto
Total Programming: Yoshiharu Gotanda
Expression Programming: Shigeru Ueki
Graphic Design: Yoshiaki Inagaki, Mari Kimura, Yasuyuki Sawadaishi, Takeshi Yabe, Yumiko Nishitani, Takeharu Isogai, Keiichi Goto, Yuji Kanbara
Sound Programming: Hiroya Hatsushiba
Music Composition: Motoi Sakuraba, Shinji Tamura, Ryota Furuya
Solo Piano: Motoi Sakuraba
Based on Tale Phantasia written by: Yoshiharu Gotanda
Package Designer: Minako Matsuda
Sales Promoter: Taku Tsuge, Makoto Yoshizumi, Masaaki Konbe, Yasuhiko Soga, Mitsunori Ikoma, Morikazu Orikasa, Ritsuko Aoyagi
Theme Song: Shoko Fujibayashi (Lyrics), Toshiyuki Sekiguchi (Music Composition), Hiroya Hatsushiba (Arrangement), Yukari Yoshida (Singer)
Test Player: H. Ishimura, Masaki Fujita, Taisuke Ishida (T. Ishida), K. Taniguchi, Yuichiro Sadahiro, H. Watanabe, T. Murayama, H. Aoki, Yasuhito Nagaoka, Y. Take, Hiroyuki Ichiyanagi, K. Kawashima
Debugger: Y. Natori, N. Saito, Makoto Kusano, T. Chida, Ryo Sakamoto, T. Nonako, A. Koyama, K. Takahashi, M. Ishii, K. Takahashi, Tamotsu Goto, Tsuyoshi Kiuchi, Akiya Ikeda, T. Kanematsu, Syuichi Kakuta, Wataru Yasuda, Satoshi Masukawa
Special Thanks: Akiyo Kato (Office Two-One), Shigeki Imai (Victor Entertainment Inc.), Susumu Nakamura (PRP Co. Ltd.), Mikio Nishino (Yomiko Advertising Inc.), Nobuyuki Takabayashi (Yomiko Advertising Inc.)
Co-Producer: Shinichiro Okamoto, Takefumi Hyodo, Jun Toyoda
Producer: Shigeru Yokoyama, Yoichi Haraguchi
Executive Producer: Yasuhiko Asada
Director: Eiji Kikuchi
Created by the Wolfteam.

SOURCES

Game's ROM.