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Swimmer

Arcade Video game published 42 years ago by Tehkan, Ltd.

Listed in MAME

Swimmer screenshot

Swimmer © 1982 Tehkan.

Goodies for Swimmer
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TECHNICAL/MACHINE PICT.
1

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 2 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 1

TRIVIA

Released in July 1982 in Japan.

One of the first game created by the dynamic duo Nishizawa/Ishizuka, who later became the core of Westone (aka the developers of the "Wonder Boy/Monster World" saga).

The main enemies in the first three racks -- Turtles, Crabs and Waterbugs -- would show up in Mario Brothers in the next year.

Goodies for Swimmer
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(members only)
SCORING
Strawberries 100, 200, 300, or 400 points.
Bananas 200, 400, 600, or 800 points.
Grapes 300 600, 900, 1200, or points
Grapefruit(?) 400, 800, 1200, or 1600 points.
Other Fruits 50, 100, 150, or 200 points.
Enemies (after getting target) 200 points.
Bonus, first three racks 1000 points if all strawberries are picked up.
Bonus, fourth rack 0-10,000 points, depending on whether you've picked up four of each of the fruits.
TIPS AND TRICKS

Try to eat as many fruits in a row as you can. Once you miss a fruit, you will start scoring again at the lowest point level.

STAFF
PORTS

CONSOLES:
Microsoft XBOX (2005, "Tecmo Classic Arcade")

SOURCES

Game's ROM.
Machine's picture.
Michitaka Tsuruta's web site; http://www.turu3.net