Sprint One © 1978 Kee Games.
In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times (the computer lets you know that 'Grey cars drive automatically').You control the white car, while the computer controls a black car and two grey cars. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and they change randomly throughout the game (they literally change while you are still driving). This is different than the original "Sprint 2", which allowed you to select your track manually. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.
Game ID : 006443
Main CPU : MOS Technology M6502 (@ 756 Khz)
Sound Chips : Discrete circuitry.
Screen orientation : Horizontal
Video resolution : 512 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 4
Players : 1
Control : steering wheel, pedal, four position shifter
Released in January 1978. Sprint One was released two years after "Sprint 2" and both games have the same type of play. The '1' and '2' designations have nothing to do with a predecessor/sequel status, but merely reflect the number of players required for each game.
Sprint One came in two forms, that of a plain woodgrain upright, and much rarer upright with sideart. This common woodgrain version had no sideart, of any kind. It only had a few modest decorations around the control pane and monitor. Atari simply didn't put the work into this one that they put into the previous Sprint titles, it seems they made this one only to fill up a gap in their product line... All of the game circuits are built into a single large PCB, which also has an integrated power supply.