Silent Scope © 1999 Konami Company, Limited.
An innovative light gun game.
You play the role of a professional sniper who must stop and kill out the terrorists threat, with his scope rifle while rescue all the hostages in the way and save the situation.
The plot centers on the American First Family, and the President of the United States, it was returning from a function in Chicago, Illinois when their convoy was ambushed by heavily armed terrorists. In the resulting confusion, the terrorists managed to capture the entire First Family, and are demanding the release of their leader (the dictator) in exchange for the safe return of the president. Washington officials have decided to resolve the problem quietly and quickly, using military force and the help of a experienced and accurate sniper.
Konami Hornet Hardware
CPU : PowerPC 403GA 32-bit RISC @ 64 MHz
Sound CPU : Motorola 68000 @ 16 MHz
Sound Chip : Ricoh RF5C400 PCM 32Ch, 44.1 kHz Stereo, 3D Effect Spatializer
3D DSP : Analog Devices ADSP-21062 (SHARC) 32-bit floating point DSP @ 36 MHz
Graphics Chips : 3DFX Voodoo 2 Pixel processor with 16meg RAM, 3DFX Voodoo 2 Texture processor with 32meg RAM
Interface : Jamma +
Silent Scope was released in March 1999.
Cobra and Hornet, the 2 bosses for stage 1 have their codenames based on Konami's Cobra Hardware (which runs the 1997 fighting game "Fighting Bujitsu") and Hornet hardware (which runs Silent Scope).
The twin bosses codenamed 'Tom and Jerry' have their code name inspired by the cartoon cat and mouse duo of the same name.
The female boss, Monica is probably named after Monica Lewinsky who was the intern involved in a scandal with then president Bill Clinton.
* Professional Challenges : Put coins in, hold trigger, and press Start. Still holding trigger, highlight mode of your choice, then press Start(x4).
* Night Vision Challenges : Put coins in, then hold trigger and press Start. Still holding it, guide it onto the mode of your choice and press Start(x5).
* Professional Night Challenges : Put coins in, hold trigger, and press Start. Still holding trigger, highlight a mode of your choice, and press Start(x6).
Executive Producers : Fumiaki Tanaka, Hiroyasu Machiguchi
Directors : Masaki Kukino, Shigenobu Matsuyama
Producer : Shigenobu Matsuyama
Game Main Programmer : Hardboilder Shin
System Programmer : Yoshihisa Inoue
Enemy & Camera Programmer : Yoshito Fukuda
Effect Programmer : Teck Niihama
Chief Designer : Masaaki Kukino
Map Designer : Yutaka Fujiwara
Character Designer : Yoshinobu Saito
Motion Designers : Hiro Moriyama Kazuya Inoue
Sound Effect : Masahiro Ikariko
Music Composer : Jimmy Weckl
Hardware Engineers : Hitoshi Konishi, Tatsuya Kobayashi, Masakatsu Watanabe, Hidekazu Yamashita, Satoshi Ueda
Mechanical Engineers: Yuji Tamura, Koichi Nishio, Hirofumi Nagao, Manabu Akita
Industrial Designers : Hiroyuki Muraki, Makiko Otomi
Product Designers : Hideaki Minoda, Hiroyuki Sugimoto
Original Game Idea : Yoshitaka Komiya
Sega Dreamcast (2000)
Sony PlayStation 2 (2000)
Nintendo Game Boy Advance (2002)
Microsoft XBOX (2004) "Silent Scope Complete"
Mobile Phone [CN] (2010) Silent Scope