Sangokushi Taisen 3 - War Begins © 2010 SEGA Corp.
Sega Chihiro Satellite Terminal
System : X-Box based configuration.
CPU : Intel Pentium III 733MHz (133MHz FSB)
Graphics : nVidia XChip 200MHz (based on the nVidia GeForce 3)
Sound Hardware :
1. Cirrus Logic CS4630 Stream Processor (20-bit DAC, programmable to handle 3D sound streams, 2D sound (including DLS-compatible MIDI), MP3 acceleration, Sensaura environmental effects, and other functions)
2. Other sounds may be generated by the CPU via software engines.
3. nVidia nForce (Real time Dolby Digital 5.1 encoding)
RAM : Upgradable Module, from 64MB upwards (Outrun 2 has 512MB)
Media : Sega GD-Rom
Polygons : 125M Polys/sec (Theoretical Maximum)
Rendering Speed : 4.0 G pixel/sec
Features : Programmable vertex and pixel shading, hardware Transform & Lighting engine, Quincunx FSAA, Anisotropic filtering, bump mapping, hardware lighting, particle effects, other standard 3D features).
Sangokushi Taisen 3 War Begins was released on June 17, 2010 in Japan.
Ver. 3.59_2 (Nov. 24, 2010)
Ver. 3.594_A (May 29, 2012)
1. Sangokushi Taisen (2005)
2. Sangokushi Taisen 2 (2008)
3. Sangokushi Taisen 3 (2008)
4. Sangokushi Taisen 3 - War Begins (2009)
Game's screenshot.
Official website: http://www.sangokushi-taisen.com