Quake - Arcade Tournament Edition © 1998 LBE Systems.
An arcade conversion of the classic 1st person shooter from ID Software. It features special custom weapons, network capabilities for multi-player competitions, death-match stages and special prizes that can be print out like a redemption machine.
CPU : Pentium PC
Graphics : Quantum 3-D video card
Players : 1
Control : trackball
Buttons : 7
This game is a prototype and was never released, reportedly only 20 units were manufactured. When the game was introduced, Lazer-Tron was bought out and due to problems with the contracted programmer, the game had its development canceled.
There's a keyboard and mouse below the control panel (not accessible by the player, however).
1. Quake - Arcade Tournament Edition (1998)
2. Quake II Arcade Edition (1998)
Programming: John Carmack, Michael Abrash, John Cash
Design: John Romero, Sandy Petersen, American McGee, Tim Willits
Support: Barrett Alexander
Art: Adrian Carmack, Kevin Cloud, Paul Steed
Biz: Jay Wilbur, Mike Wilson, Donna Jackson, Todd Hollenshead
Projects: Shawn Green
Sound Effects: Trent Reznor, Nin Inch Nails
Programming & Conversion: Roger Cross, Jonathan Wright, Bill Zettler, David Foley
Audio: Sascha Dikiciyan, Cyber Age Studios
Art: Victor French
Desgin & Testing: David Foley, Peter Duke, Roger Cross, Dean Sitton, Nate Burgess
Biz: John Fowler, Tony LeVecchio, Tony Ruggeri, Joe Cusamano, Bruce bean
Special Thanks: Maria Buen-Clavo, Albert Teng, Jim Mi, Bert Kinyan, Mike Songy, Ross Smith, Bob Dekett, Susan Hopp, Tim Willits, Phil Foley, Michael Cooper-Hart, Streak Technologies