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Pretty Soldier Sailormoon

Arcade Video game published 29 years ago by Banpresto

Listed in MAME

Pretty Soldier Sailormoon screenshot

Pretty Soldier Sailormoon © 1995 Banpresto.

A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss.

As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit.

Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance.


Game ID : BP945A

Runs on the Cave 68000 System Hardware.

Main CPU : MC68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 [Optional]
Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
Other : 93C46 EEPROM

Screen Orientation : Horizontal
Video Resolution : 320 x 240 Pixels
Screen Refresh : 57.55 Hz
Palette Colors : 32768

Players : 2
Control : 8-Way Joystick
Buttons : 3
=> [A] Attack, [B] Jump, [C] Special Attack


Sailor Moon was released on March 22, 1995.

This game was developed by Gazelle Co, Ltd., and is based on the Toei Manga cartoons and comics of the same name :
'Sailor Moon' : 'Moon Tiara Action'.
'Sailor Mercury' : 'Mercury Bubble Spray'.
'Sailor Mars' : 'Mars Fire Soul'.
'Sailor Jupiter' : 'Supreme Thunder'.
'Sailor Venus' : 'Twin Crescent Beam'.


The US version published and developed by Sega has the 'Winners Don't Use Drugs' screen.


Whenever Tuxedo Mask appears, pick up the rose he throws to regain full health.


Supervisor: Naoko Takeuchi, Fumio Osano
Executive Producer: Kisaburoh Higashi
Producer: Johan Satoh
Total Co-ordinator: Toshifumi Kawashima
Director: Hiroyuki Fujimoto
Art Director: Satoshi Iwataki
Art Co-director: Toshinobu Komazawa
Graphic Designers: Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto, Junya Inoue, Masayuki Ohsumi, Tohru Iwataki
Animation Director: Kensei Sasaki
Animation art director: Kazuko Tadano
Animator: Hiromi Matsushita, Studio Live
Animation Digitizers: Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera
Music Composer: Seiichi Sakurai
Sound Effects: Yoshitatsu Sakai
Hardware Supervisor: Hideki Ikinaga
Hardware Co-ordinator: Kazuhisa Takasu
Hardware Designer: Hiroyuki Nagayoshi
All program works by: Hiroyuki Fujimoto
Game Designers: Hiroyuki Fujimoto, Satoshi Iwataki

* Character Voice [From the default hiscore table initials] :
[KOT]: Kotono Mitsuishi (Sailor Moon)
[AYA]: Aya Hisakawa (Sailor Mercury)
[MIC]: Michie Tomizawa (Sailor Mars)
[EMI]: Emi Shinohara (Sailor Jupiter)
[RIK]: Rika Fukami (Sailor Venus)

Special Thanks To: Hiroshi Takeda, Iriya Azuma, Higuchi Munehisa, Haruhisa Udagawa, Akira Nagamatsu, Kunihito Hiramatsu, Masaki Onda


Game's ROMs.
Game's screenshots.