キングコング2 怒りのメガトンパンチ © 1986 Konami Industry Company, Limited.
(King Kong 2 - Ikari no Megaton Punch)
The player assumes the role of King Kong, who is in search of his female ape companion, Lady Kong, who is in captivity. The player must travel through nine different maze-like worlds consisting of military facilities, mountain ranges, jungles , cities and underground locations. The entire game takes place at an overhead view. He must destroy enemies and landscapes by punching, stomping, and throwing giant rocks as projectiles. Some of these enemies include robots, blob creatures, and even large animals. By destroying the landscape in all of these worlds, various hidden items and doorways can be uncovered in the process. Power-ups can increase Kong's maximum life (hit points) as well as the maximum amount of rocks he can hold. There are also power-ups which will make his rock projectile more powerful, increase his speed, and even make him temporarily invincible. Doorways, hidden all over each world, will either transport Kong to another location within the world or to another world completely. These doorways, which on some occasions do not need to be uncovered, are the only means to reaching different worlds in the game. Other doorways contain rooms with hidden power-ups or a world's boss.
The player must find and defeat each of the bosses in the game's first eight worlds to which they will yield a key. When all eight keys are collected, the player can enter a large door in world 9, which holds the game's final boss and rescue Kong's love.
The player is given three lives to complete the game, with a sparing amount of opportunities to gain extra lives. Once the player memorizes where power-ups, doors and boss locations are sited, the game is made considerably shorter to complete.
GAME ID: RC816
BARCODE: 4 988602 506419
Released on December 18, 1986 in Japan.
CRC and PRG ROM Testing:
Hold A and B, then press Reset. The KINGKONG string stands for PRG ROM checking, and the KONAMI string stands for CHR ROM checking. ONE means the test passes, TEN means test fails.
At the title screen, press Right, Left, Right, Left, B, A, Up, Down, Up, Down and A. While playing the game, press on the 2nd controller the A button to skip levels or the B button to pause the game.
Hidden continue feature:
At the game over screen, press the following buttons to continue on the stage you were in: B, A, Start
During the ending credits, hold down the A & B buttons at the same time right before the credits stop scrolling. If done correctly, you will get an extra message from the developers depending on how many hours it took you to beat the game. There are 24 messages in all.
Program by: Yoshiaki Yamada (Kong Yamada), Mu-Chan
Character by: Mayumi, Jouta
Music by: Shinya Sakamoto (Rusher Shinya), Satoe Terashima (Brilliant Satoe), Kinuyo Yamashita (Yamako), Kiyohiro Sada (Charley Sada)
Special Thanks: Hyper Hachi, Windy Hitomi (Windy Hitomichan), H. Hori (Powerful Hori), Shigeharu Umezaki (Ume), Kazuhiro Aoyama (Kazuhiro Shinamon), Toshi, Setsu Muraki (Osetsu), Shinta, Takachan