Iron Commando - Koutetsu no Senshi (c) 1995 Poppo
GAME ID: SHVC-AICJ-JPN
Released on February 10, 1995 in Japan.
The difficulty is 'switched' in the option menu, meaning that easy is hard and hard is easy. When you choose hard, you get 2 extra lives and the AI is more forgiving.
Game Concept and Design: Carlo Perconti, Lyes Belaidouni
Background and Animation: Lyes Belaidouni
Code: Carlo Perconti
Music and Sound FX: Carlo Perconti
Special Thanks to: Gabriel, Hideo, Greg, Christophe, Françoise, Leslie, Laurent, Soufiene Belaidouni (Soufiene), Nabila, Ben and Marie, Chafika Belaidouni Benslimane (Chafika)
Special Thanks to Nintendo of America Inc.