Hyper Shooting DEAD MOON 月世界の悪夢 © 1990 TSS
(Hyper Shooting DEAD MOON - Tsuki Sekai no Akumu)
Dead Moon is a side-scrolling shooter published by TTS. In the near future, a mysterious comet has crashed into the Moon and an army of deadly alien invaders are slowly building up on it, ready to invade the Earth. The players takes control of a special space-fighter especially designed to counter the alien attack, and starts his journey from a futuristic city on Earth, and fights his way through six levels up the Moon and deep inside its core. The ship comes equipped with a standard and upgradeable weapon, as well as three smart bombs. The default weapon is a multi-way Vulcan gun (yellow), and more are available throughout the game - ring lasers (red), lasers (blue) and blaster waves (green). Each weapon can be upgraded by collecting power-up icons of the same type twice, and this up to four times - and when they finally reach their maximum power, the ship automatically gains an extra smart bomb. Weapons also double as a shield - each time the ship gets hit, it loses a power-level, preventing it to be destroyed until it reaches its lowest level. Secondary weapons can also be equipped, such as homing missiles and defense satellites. Finally, the ship's speed can also be adjusted at anytime during the game, allowing the player to adapt to a given situation.
Game ID: TS91001
Released on February 22, 1991 in Japan for 7400 Yen.
Game Design: T. Yoshimine, M. Tamura, K. Kawahata
Program: T. Yoshimine
Graphic: M. Tamura, K. Kawahata
Music: M. Ishimoda, Y. Sonoda
Sound Effect: H. Nishikawa, Terra
Adviser: E. Euda, T. Kajii, A. Kayamoto, K. Hayashi
Special Thanks: Cozono, J. Kojima, Sanbon's, T. Tagami, N. Satoh, Y. Honda, Y. Kawada, H. Kojima, H. Tanita, A. Ishida
Game's description by Laurent Kermel; http://www.videogameden.com