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Gun Bullet

Arcade Video game published 30 years ago by NAMCO, Ltd.

Listed in MAME

Gun Bullet screenshot

Gun Bullet © 1994 Namco.

A challenging light gun game where players can select from a variety of target practice mini games.

Many games require skill and accuracy, such as shooting cardboard cutouts of criminals, a one-shot chance at hitting a leaf, aiming for a specific toy from a shelf, and shooting at objects that move across the screen or rush towards the player.

Your 'judgement' is based on your shooting accuracy in some games, and others require you to hit a certain number of targets within the given time.

TECHNICAL/MACHINE PICT.
1

Namco System NB-1 hardware
Game ID : GN

Main CPU : Motorola 68EC020 (@ 24.192 Mhz), M37702 (@ 16.128 Mhz)
Sound Chips : C352 (@ 16.128 Mhz)

Players : 2
Control : lightgun
Buttons : 1

TRIVIA

Released in October 1994.

This game is known outside Japan as "Point Blank".

Soundtrack releases :
Gun Bullet / Namco Game Sound Express Vol.22 [Victor Entertainment - VICL-15046 - Sep 21, 1995]

SERIES

1. Gun Bullet (1994)
2. GunBarl
3. GunBalina

STAFF

Planning director : S. Tohyama
Game Ccoordinator : Y. Kounoe
'Oyaji' Programmer : Yasushi .O
Main programmer : S. Yamada
Programmer : Kenichi. T
CG designers : H.K, D. Onizuka
3D designers : Shigemasa, Gonta
'Oyaji' Dotter : Norion5
Music & Sound FX : Takayuki Aihara, Ishikavan, Hiroto Sasaki (Saman)
Mechanical designers : Ohara, Inoue
System constructors : T. Inui, KJ-, Masayuki. K
Industrial designers : Tohru. Y, H. Shimane

PORTS

CONSOLES:
Sony PlayStation (1997)
Sony PlayStation 2 (2002, "Gunvari Collection + Time Crisis")
Nintendo DS (2006, "Unou no Tatsujin Ganbare Trainer")

SOURCES

Game's ROM.
Machine's picture.