Fire Fighter © 1982 Imagic.
Save him! Rescue the panicked man from the burning warehouse. As the fire spreads higher, he climbs a floor at a time to escape the blaze. He reaches treacherous heights. Only by reaching him with the ladder can he be saved. Put out the flames with your hose. Race back to the engine, jump on and scramble up the ladder. Snatch him from his fiery peril! Get moving!
Game variations: You confront each of Fire Fighter's challenges alone! Rescue the man and win the game.
Game 1: 10-story building. Position the ladder carefully. It's tricky!
Game 2: 9-story building.
Game 3: 8-story building.
Game 4: 7-story building.
Game 5: 6-story building.
Game 6: 5-story building.
Game 7: 4-story building.
Game 8: 3-story building. Move quickly - seconds count!
Game 9: Begins with a 3-story building. After each rescue, another floor is automatically added to the warehouse, to a maximum of 10 floors. How fast can you move through them all? Use water sparingly; your supply must last for all the different levels.
After programming Breakout (1978) and Asteroids (1981) for Atari, Brad Stewart created Fire Fighter for Imagic.
The initials BS (for Brad Stewart) and a smiley face appear in the flame animation.
The fastest rescue wins! Keep track of your best times in each of the Fire Fighter games. The timer at the bottom of the screen lets you know how you're doing.
* The trapped man stays ahead of the fire by climbing a floor at a time. Learn to estimate how fast the fire is moving and how quickly he's moving through the warehouse. Place the ladder and have the fire fighter climb so he'll reach the man's floor and rescue him before he moves higher in the warehouse.
* The man in the blazing building checks to see if the entire floor below him is still on fire. If it isn't, he'll move down.
* When the fire fighter is on the engine, the man in the warehouse moves to a window on the right side of the building so the ladder can reach him. He may be scared, but he isn't stupid!
* Listen for the crackle of the fire. Even if the fire appears to be out, it may still be burning. When the fire goes out completely, the crackling stops.
Programmer: Brad Stewart
[US] PC [Microsoft Windows, CD-ROM] (oct.2003) "Activision Anthology: Remix Edition"
[US] Apple Macintosh [CD-ROM] (2003) "Activision Anthology: Remix Edition"