Diddle © 1975 San Diego Computing Society
A puzzle game. It doesn't use a monitor and is played entirely on the address lights on the computer. A moving light pattern is visible on the LEDs and it's up to the player to find out the switches that need to be turned on and off to make it come to a halt. It can be played at higher speeds for higher difficulty.
Released October 24, 1975
Written by: Stan Skoglund