North American prototype. Never released to the public. Game developed in Japan.
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Curse was set to be released in North America by INTV Corporation, which had broken away from Mattel following the North American video game crash, and held the rights to the earlier Intellivision console. The game was one of the first non-Intellivision projects to be undertaken by the company and was announced in 1990, but despite being advertised, dated (for June 1990) and even reviewed, the North American version did not materialise.