Boxing [Model AG-002]

The Atari 2600 Cart. by Activision, Inc.

Emulated in MAME !


[CONSOLE] Atari 2600 Cart.

Boxing © 1980 Activision.


Model AG-002


Long jabs = 1 point each.
Close power punches = 2 points each.

100 points is K.O.


Tips from Bob Whitehead, designer of Boxing

"I wanted Boxing to be fun to play the first time you try it, but I designed some little tricks into the game that will make it more challenging the more you play."

"You'll find that the way to win at Boxing it to hit and dance, hit and dance (just like the pros). Draw off your opponent's jabs by making him punch while you're dancing quickly out of his reach. And watch out! When he gets behind, he gets better. But hang in there is you get behind; after the first minute (of each two-minute bout), the computer gets a little tired, and his reactions slow down. Come on strong at the end of the round and you might still catch him. By the way, I shortened the rounds to 2 minutes because... well, you'll see why when you've gone a couple rounds."

"Your best strategy for winning is to jab your opponent until you move him to the ropes, then charge in, mit it up in close, and keep your red button pressed down. You may be able to repeat a punching combination that builds up your point score fast."

"But--please--be fair to newcomers. Give yourself a handicap when you're showing them Boxing. We don't want you to lose your friends."


Programmer: Bob Whitehead

Game's ROM.