Arkanoid - Revenge of DOH © 1987 Romstar.
North American version. For more information about the game itself, please see the original Taito Japan entry.
Licensed to Romstar for US distribution, Arkanoid - Revenge of DOH was released in June 1987.
This US version is different :
* Round 1 (the first 'Iomanoid') features a completely different layout of blocks not included in the World or Japanese versions that features an entire line of notched bricks, with all colored bricks above it moving from side to side.
* If you use the continue feature after Game Over, your score is not reset to zero, and you don't have to start the current level over on a continue.
* The boss battles ('Vetranoid') are played in the attract mode.
* The layouts of Rounds 3-L and 20-R have both switched places with that of Round 17 (the first 'Vetranoid' - the mini-boss), making it possible to battle the mini-boss twice or not at all. Round 17-L is the same as non-US Round 3-L and is identified ingame as 'Xeufnoid' while Round 17-R is the same as non-US Round 20-R and is identified as 'Gakanoid'.
Directed & Programmed by : Yasumasa Sasabe
Assistant programmers : Toshiaki Tsukano, Hideki Hashimoto
Graphic designers : Tetsuro Kitagawa, Kohzoh Igarashi, Genya Kuriki
Sound designer : Hisayoshi Ogura
Publicity supervisor : Hisayasu Nakane
Mechanical engineer : Yasunori Hatsuda
Game designed by : Kei. S
[US] Commodore C64 (1988)
Commodore Amiga [US] (1988)
Atari ST [US] (1989)
Apple II GS [US]
PC [MS-DOS] [US] (1989) [Model 25-1324] : The mega energy ball produced when the Mega ('M') pill is caught is black in this port instead of red.