Arcus Odyssey © 1991 Wolf Team.
In Arcus Odyssey, the player takes on the role of one of four different characters, and proceeds through each level in order. The players may move, attack, defend using a projectile-blocking shield, and use a variety of offensive, defensive, and recovery items and magic, all of which can be found in chests scattered throughout the levels. Some levels require the players to accomplish sub-quests in order to proceed, such as extinguishing a fire blocking the door to the next level; other levels give the player an ally.
The game primarily has an isometric view, although the player's characters can move freely in eight directions. After defeating most bosses, players receive a power boost; this boost either gives them more health or more power.
Game ID: T-32053
Arcus Odyssey was released on June 14, 1991 in Japan.
[US] "Arcus Odyssey [Model T-49096]"
Developed by: WOLF TEAM
Program: Fumiaki Fukaya
Music Program: Chikaaki Tokuhiro
Scenario: T. Yamada
Graphic Design: Kazuhiro Nagata, Yuji Ushijima, Akihiro Kabaya, Akiko Higurashi, Toshio Yamamoto
Image Illustration: Mutsumi Inomata
Illustration: Kazutoshi Yamane
Music: Motoi Sakuraba
Sound Effect: Ryōta Furuya
Business Works: Joe Asanuma, H. Koyano, Kimito Iijima, J. Shibata
Checker: Manabu Uchida, S. Gotou, T. Okano, Y. Hashimoto, Hisao Kunimatsu, H. Sasaki
Producer: Masaaki Uno, David Izat
Executive Producer: Masahiro Akishino
Special Thanks: Kazuyuki Fukushima