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Arale no Jump Up [Model E-G081]

NEC PC-8001mkII cass. published 40 years ago by Enix, Ltd.

Not listed in MAME yet

Arale no Jump Up [Model E-G081] screenshot

アラレのJump Up © 1984 Enix, Ltd.
(Arale no Jump Up)

It is a nice and peaceful day in Penguin Village today. Arale-chan said, "Whoo-hoo~!". She ran through in the village at Mach 1.0 speed. When she arrived at the edge of the village, everyone in Penguin Village had gathered to chat.

To their surprise, a strange castle had been built there overnight. Arale-chan, not heeding Dr. Senbei's warning, opened the door, said, "Uncha!" and opened the door and went inside. Once inside, she found herself on the fifth floor, with strange ladders and piston-like things. She looked at the wall and saw the face of a monster with a big mouth open. What a creepy place! Yes, this was the "Piston House" built by Dr. Mashirito.

Arale-chan looked at this house and said, "Yay! A new home," she said as she climbed up the ladder. When she reached the halfway point, she was attacked from above by many Nico-chan and his friends, who were chattering away.

Nico-chan and his friends, who are usually pleasant to be around, have become Dr. Mashirito's minions and come at her with scary looks on their faces. Arale-chan said, "Yay! She jumped on the piston as hard as she could, and Nico-chan, who was on top of him, fainted. Arale-chan rushes upstairs and kicks the unconscious Nico-chan off the piston, which hits the wall and disappears. Arale-chan became more and more fascinated by the fun of defeating Nico-chan and his friends.

After defeating Nico-chan and his friends one after another, the top rung of the ladder came down. Arale-chan excitedly climbed up to the next room.
Nico-chan has an energy absorber, created by Dr. Mashirito, that will drain her energy if she is caught.

However, Robocrane, Dr. Senbei, Ga-chan, and Obotchaman-kun have Robovitan A, so they will surely come to her rescue.
Go Arale!!

The game takes place in a piston house built by Dr. Mashirito. The house has five floors, equipped with pistons that move in various ways and stairs of various shapes. You have to control Arale-chan and use ladders and pistons to knock out Nico-chan, Caramel Man, Dr. Mashirito, etc., and then kick them to the ground. Some screens have entrances that warp into walls, so if you are not careful, you will be knocked down.

When all the enemies are defeated, a ladder will come down to the top floor. You can move on to the next room. You will find a variety of tools such as pistons with different characteristics, laser beams, and pitfalls, so please make full use of them to eliminate the enemies. Many of the popular characters from Penguin Village are also featured in the game. Now press the return key. The game starts.

Goodies for Arale no Jump Up [Model E-G081]
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TECHNICAL

GAME ID: E-G081

TRIVIA

The game was released in September 1984 in Japan.

Enemies are amed King Nikochan, Donbe, Dodongadon, Tama, Caramel Man, and Dr. Mashirito with the Piston, Red Piston, or Continuous Piston.

Robovitan A is a parody of the famous Japanese nutritional drink Lipovitan D.

SCORING
Collect Robovitan A as Energy for 500-3000 points (which represents the lives Arale has).
Collect objects like Apple, Poop Kun, Onigiri, Crab, Cherries, Doll, Angel and the letters A, R, A, L, and E or others to receive points ranging from 500-3000.
Stunning the enemies for 50 points when jumping from below or 100 points when jumping from above.
When you kick and crush the unconscious enemies you'll get 200 points.
Collect all five of the letters that spell Arale, you will receive a special bonus of 9000 and all the enemies will be stunned.
TIPS AND TRICKS

An extra Robovitan A will be awarded to you only once when reaching 10000 points and the max number of the Energy is 5.

The Normal Piston (Green Piston) works when you jump above or below. The Red Piston is constantly oscillating and if someone is hit by it, that Piston will stop but Pistons in other places will start oscillating. The Continuous Piston is lined up vertically and if you jump on one of them, the oscillation will be transmitted to the Pistons above and below. If you JUMP to the Beam Switch, a beam will run to the floor above it and knock out the enemy. However, the enemies will JUMP to avoid the beam so not all of them will be stunned. If you JUMP to the Pitfall Switch, a hole will open in the floor immediately to the right of it, and if you JUMP again, it will return to normal. If you JUMP when an enemy is on top of this, a hole will open in the floor and they will fall and be stunned, but if you don't choose your position, you won't be able to get caught. If you JUMP to the Piston Switch, the Piston nearby may rise or fall.

STAFF

Programmer: Suzuki Takanari (Geimu Kyojin)
Designer: Norio Komaki
Music: Sahohime
Copyright By: Shueisha, Akira Toriyama