3D Strategy [Model QSP 0044]
The Sinclair ZX Spectrum Soft. by Quicksilva
Not emulated in MAME
[COMPUTER] Sinclair ZX Spectrum Soft.
3D Strategy © 1983 Quicksilva.
The rules of 3D Strategy are essentially those of Noughts and Crosses, played in three dimensions on a 4x4x4 cube. To win, you must get four of your symbols in a straight line, either horizontally, vertically or diagonally. Your symbol is X. Squares are identified by their coordinates, i.e. A-P and 1-4.
There are four levels of skill: -
L1 BEGINNER Good for training
L2 ADVANCED Quite challenging
L3 MASTER VERY challenging
L4 EXPERT The Ultimate One
Page last modified on October 02, 2015